C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2
VSN::BoxF Member List

This is the complete list of members for VSN::BoxF, including all inherited members.

AddRect(const RectF &r, const Matrix3DF &placeFrom)VSN::BoxF
BoxF()VSN::BoxF
BoxF(const BoxF &init)VSN::BoxF
BoxF(const MbCube &init)VSN::BoxF
BoxF(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax, bool normalize=false)VSN::BoxF
BoxF(const Point3DF &p0, const Point3DF &p1, bool normalize=false)VSN::BoxF
Enlarge(float delta)VSN::BoxF
Enlarge(float dx, float dy, float dz)VSN::BoxF
GetCenter() constVSN::BoxF
GetDiagonal() constVSN::BoxF
GetLengthX() constVSN::BoxF
GetLengthY() constVSN::BoxF
GetLengthZ() constVSN::BoxF
GetLocation(const Matrix3DF &placeFrom, double eps) constVSN::BoxF
GetMax() constVSN::BoxFinline
GetMin() constVSN::BoxFinline
GetVertex(size_t index, Point3DF &p) constVSN::BoxF
GetXMax() constVSN::BoxFinline
GetXMin() constVSN::BoxFinline
GetYMax() constVSN::BoxFinline
GetYMin() constVSN::BoxFinline
GetZMax() constVSN::BoxFinline
GetZMin() constVSN::BoxFinline
Include(float x, float y, float z)VSN::BoxF
Include(const Point3DF &)VSN::BoxF
Include(const BoxF &)VSN::BoxF
IsEmpty() constVSN::BoxF
IsSame(const BoxF &other) constVSN::BoxF
Move(const Vector3DF &to)VSN::BoxF
Normalize()VSN::BoxF
operator!=(const BoxF &) constVSN::BoxF
operator=(const BoxF &)VSN::BoxF
operator==(const BoxF &) constVSN::BoxF
operator|=(const Point3DF &)VSN::BoxF
operator|=(const BoxF &)VSN::BoxF
pmaxVSN::BoxF
pminVSN::BoxF
ProjectionRect(const Matrix3DF &matrixInto, RectF &rect) constVSN::BoxF
Scale(float sx, float sy, float sz)VSN::BoxF
Set(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax, bool normalize=false)VSN::BoxF
Set(const Point3DF &p0, const Point3DF &p1, bool normalize=false)VSN::BoxF
SetEmpty()VSN::BoxF
SetXMax(float s)VSN::BoxFinline
SetXMin(float s)VSN::BoxFinline
SetYMax(float s)VSN::BoxFinline
SetYMin(float s)VSN::BoxFinline
SetZMax(float s)VSN::BoxFinline
SetZMin(float s)VSN::BoxFinline
Transform(const Matrix3DF &matrix)VSN::BoxF
Union(const BoxF &cube1, const BoxF &cube2)VSN::BoxF
~BoxF()VSN::BoxF