C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2
VSN::RenderObject Member List

This is the complete list of members for VSN::RenderObject, including all inherited members.

Absolute_Hide enum valueVSN::RenderObject
Absolute_Hide_Pixel_Culling enum valueVSN::RenderObject
Absolute_Visible_Pixel_Culling enum valueVSN::RenderObject
AddGeometry(Geometry *pGeometry)VSN::RenderObject
DeleteEmptyGeometry()VSN::RenderObject
GetBoundingBox()VSN::RenderObject
GetDefaultLevelOfDetail() constVSN::RenderObject
GetFaceCount() constVSN::RenderObject
GetFullMatrix() constVSN::RenderObject
GetGeometryByIndex(size_t index) constVSN::RenderObject
GetGeometryCount() constVSN::RenderObject
GetGlobalDefaultLevelOfDetail()VSN::RenderObjectstatic
GetMaterialCount() constVSN::RenderObject
GetMaterials() constVSN::RenderObject
GetMatrix() constVSN::RenderObject
GetObjectName() constVSN::RenderObjectinline
GetPolygonMode() constVSN::RenderObject
GetRenderState()VSN::RenderObject
GetRenderStateRef()VSN::RenderObject
GetRepObject() constVSN::RenderObject
GetRepresentation() constVSN::RenderObject
GetUniqueKey() constVSN::RenderObjectinline
GetVertexCount() constVSN::RenderObject
GetVisibleState() constVSN::RenderObject
IsBoundingBoxValid() constVSN::RenderObject
IsEmpty() constVSN::RenderObject
IsExistTransparentMaterials() constVSN::RenderObject
IsGeomVisibleByIndex(size_t index) constVSN::RenderObject
IsSelected() constVSN::RenderObject
IsTransparent() constVSN::RenderObject
IsVisible() constVSN::RenderObject
MultMatrix(const Matrix3DF &)VSN::RenderObject
OGLDrawBodySelectionMode()VSN::RenderObject
OGLDrawGivenMode(RenderMode renderingMode=rm_Shaded, bool useLod=false, const Viewport *pView=nullptr, CuttingUtil *cuttingTool=nullptr)VSN::RenderObject
OGLDrawPrimitiveSelectionMode(uint idBody)VSN::RenderObject
operator=(const RenderObject &)VSN::RenderObject
PickObjectsInsideRect(const MbRect &rect, const Matrix3DF &viewMatrix, Filter filter, bool bUnifying, HitList &hits)VSN::RenderObject
Relative_Visible enum valueVSN::RenderObject
RenderContainerPrivate classVSN::RenderObjectfriend
RenderObject()VSN::RenderObjectexplicit
RenderObject(Geometry *pGeom)VSN::RenderObjectexplicit
RenderObject(Geometry *pGeom, const NodeKey &key)VSN::RenderObjectexplicit
RenderObject(const GeometryRep &)VSN::RenderObjectexplicit
RenderObject(const GeometryRep &, const NodeKey &key)VSN::RenderObjectexplicit
RenderObject(const RenderObject &other)VSN::RenderObject
ResetFullMatrixToIdentityMatrix()VSN::RenderObject
ResetMatrixToIdentityMatrix()VSN::RenderObject
ReverseNormalsOfGeometry()VSN::RenderObject
SetDefaultLevelOfDetail(int value)VSN::RenderObject
SetFullMatrix(const Matrix3DF &mx)VSN::RenderObject
SetGlobalDefaultLevelOfDetail(int value)VSN::RenderObjectstatic
SetMatrix(const Matrix3DF &)VSN::RenderObject
SetObjectName(const String &name)VSN::RenderObjectinline
SetPolygonMode(DrawBufferMode face, PolygonMode mode)VSN::RenderObject
SetSelect(bool primitive)VSN::RenderObject
SetStateRender(const RenderState &renderState)VSN::RenderObject
SetStateVisible(VisibleState state)VSN::RenderObject
SetUniqueKey(const NodeKey &key)VSN::RenderObject
SetUseFullMatrix(bool bUse)VSN::RenderObject
SetVisible(bool bVisible)VSN::RenderObject
SetVisibleGeomByIndex(size_t index, bool bVisible)VSN::RenderObject
Translate(double px, double py, double pz)VSN::RenderObject
Translate(const MbVector3D &)VSN::RenderObject
Unselect()VSN::RenderObject
VisibleState enum nameVSN::RenderObject
~RenderObject()VSN::RenderObject