C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2
VSN::Shader Member List

This is the complete list of members for VSN::Shader, including all inherited members.

ActivateProgram()VSN::Shader
ActivateProgram(uint ShadingGroupId)VSN::Shaderstatic
CreateLinkProgrammShader()VSN::Shader
DeactivateProgram()VSN::Shaderstatic
DeleteShader()VSN::Shader
GetActiveShader()VSN::Shaderstatic
GetAmbientLightingId(GLenum lightId) constVSN::Shader
GetAttebuationFactorsLightingId(GLenum lightId) constVSN::Shader
GetColorAttrId() constVSN::Shader
GetDiffuseLightingId(GLenum lightId) constVSN::Shader
GetDistanceAttenuationLightingId(GLenum lightId) constVSN::Shader
GetEnableLightingId() constVSN::Shader
GetEnableLightingStateId() constVSN::Shader
GetId() constVSN::Shader
GetModelViewInverseMatrixId() constVSN::Shader
GetModelViewMatrixId() constVSN::Shader
GetModelViewProjMatrixId() constVSN::Shader
GetName() constVSN::Shader
GetNormalAttrId() constVSN::Shader
GetPositionAttrId() constVSN::Shader
GetPositionLightingId(GLenum lightId) constVSN::Shader
GetProgramShader()VSN::Shader
GetShaderById(uint shadingGroupId)VSN::Shaderstatic
GetShaderCount()VSN::Shaderstatic
GetSpecularLightingId(GLenum lightId) constVSN::Shader
GetSpotCutoffLightingId(GLenum lightId) constVSN::Shader
GetSpotDirectionLightingId(GLenum lightId) constVSN::Shader
GetSpotExponentLightingId(GLenum lightId) constVSN::Shader
GetTextureAttrId() constVSN::Shader
IsCanBeDeleted() constVSN::Shader
IsExistActiveShader()VSN::Shaderstatic
IsExistIdAsShader(uint shadingGroupId)VSN::Shaderstatic
IsShaderUsed() constVSN::Shader
operator=(const Shader &other)VSN::Shader
ReplaceShader(const Shader &other)VSN::Shader
SetName(const String &name)VSN::Shader
SetupVertexFragmentShader(std::istream &vertex, std::istream &fragment)VSN::Shader
Shader()VSN::Shader
Shader(std::istream &vertex, std::istream &fragment)VSN::Shader
Shader(const Shader &)VSN::Shader
~Shader()VSN::Shader