C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2
VSN::BoxGeometry Member List

This is the complete list of members for VSN::BoxGeometry, including all inherited members.

AddColors(const std::vector< float > &colors)VSN::MeshGeometry
AddEventListener(Object *pObject)VSN::Object
AddGeometryTraits(GeometryTraits *pTraits)VSN::Geometryprotected
AddMaterial(Material *pMaterial)VSN::WireframeGeometry
AddNormals(const std::vector< float > &normals)VSN::MeshGeometry
AddPoligonQuadrangleGroup(const std::vector< float > &vector)VSN::WireframeGeometry
AddPolygonGroup(const std::vector< float > &vector, uint id=0)VSN::WireframeGeometry
AddTexels(const std::vector< float > &texels)VSN::MeshGeometry
AddTriangles(TypeTriangulation type, Material *pMaterial, const std::vector< uint > &indices, int lod=0, float accuracy=0.0f)VSN::MeshGeometry
AddVertices(const std::vector< float > &vertices)VSN::MeshGeometry
BasicObject()VSN::BasicObject
BindWithThread(Thread *thread)VSN::Object
BoxGeometry(Node *pParent=nullptr)VSN::BoxGeometry
BoxGeometry(double width, double length, double height, Node *pParent=nullptr)VSN::BoxGeometry
Clear()VSN::MeshGeometryvirtual
ClearMeshGeometry()VSN::MeshGeometry
ClearWireframe()VSN::WireframeGeometryprotected
CloseMesh()VSN::MeshGeometry
CopyVertexBufferToClientSide()VSN::WireframeGeometryvirtual
CreateMeshByIndexLod(int lodIndex)VSN::MeshGeometry
CreateMeshFromByIndexLod(int lodIndex)VSN::MeshGeometry
DoRender(const RenderState &) overrideVSN::WireframeGeometryvirtual
DuplicateVertexBufferToClientSide()VSN::MeshGeometryvirtual
FindChild(const String &objName=String()) constVSN::Objectinline
FindChildren(const String &objName=String(), VSN::ChildFindingPolicies policies=VSN::FindAllNestedChildren) constVSN::Objectinline
Geometry(Node *pParent=nullptr)VSN::Geometryexplicit
Geometry(GeometryPrivate &dd, Node *pParent)VSN::Geometryprotected
GetAccuracyLevelOfDetail(int lod) constVSN::MeshGeometry
GetArrayIDsPrimitives() constVSN::MeshGeometry
GetBoundingBox() const overrideVSN::BoxGeometryvirtual
GetChildNodes() constVSN::Node
GetChildren() constVSN::Object
GetCustomKey() constVSN::Node
GetFaceCount(size_t indexLod) constVSN::MeshGeometryvirtual
GetGeometryTraits() constVSN::Geometryprotected
GetHeadMaterial() constVSN::WireframeGeometry
GetHeight() constVSN::BoxGeometry
GetLength() constVSN::BoxGeometry
GetLevelsDetail() constVSN::MeshGeometry
GetLineWidth() constVSN::WireframeGeometry
GetMaterialById(NodeKey id) constVSN::WireframeGeometry
GetMaterialCount() const overrideVSN::WireframeGeometryvirtual
GetMaterialIds() constVSN::WireframeGeometry
GetMaterialPrimitiveById(uint id, int lod=0) constVSN::MeshGeometry
GetMaterialSet() const overrideVSN::WireframeGeometryvirtual
GetMeshBoundingBox() constVSN::MeshGeometry
GetMutex()VSN::Object
GetNormalCount() constVSN::MeshGeometry
GetNormals() constVSN::MeshGeometry
GetObjectName() constVSN::Object
GetParent() constVSN::Object
GetParentNode() constVSN::Node
GetPen() const overrideVSN::WireframeGeometryvirtual
GetPolylineCount() constVSN::WireframeGeometry
GetPolylineOffset(int index) constVSN::WireframeGeometry
GetPolylineSize(int index) constVSN::WireframeGeometry
GetPositions() constVSN::MeshGeometry
GetProperty(const String &name) constVSN::Object
GetSelectedLineWidth() constVSN::WireframeGeometry
GetSender() constVSN::Object
GetSimilarTriStripsFansIndex(int lod, const NodeKey &materialId)VSN::MeshGeometry
GetTexels() constVSN::MeshGeometry
GetThread() constVSN::Object
GetTranslucentValue() const overrideVSN::WireframeGeometryvirtual
GetTriangleCount(int lod, const NodeKey &materialId) constVSN::MeshGeometry
GetTriFansCount(int lod, const NodeKey &materialId) constVSN::MeshGeometry
GetTriFansIndex(int lod, const NodeKey &materialId) constVSN::MeshGeometry
GetTriIndices(int indexLod, const NodeKey &materialId) constVSN::MeshGeometry
GetTriStripCount(int lod, const NodeKey &materialId) constVSN::MeshGeometry
GetTriStripsIndex(int lod, const NodeKey &materialId) constVSN::MeshGeometry
GetUniqueKey() constVSN::Node
GetVertexCount() constVSN::MeshGeometryvirtual
GetVolume() overrideVSN::MeshGeometryvirtual
GetWidth() constVSN::BoxGeometry
GetWireBoundingBox() constVSN::WireframeGeometry
GetWireframeColor() constVSN::WireframeGeometry
GetWireFrameVertexPositions() constVSN::WireframeGeometry
HasMaterial() constVSN::WireframeGeometry
HasMaterialById(const NodeKey &key) const overrideVSN::WireframeGeometryvirtual
IgnorePixelCulling(bool value)VSN::WireframeGeometryvirtual
InvertNormals() overrideVSN::WireframeGeometryvirtual
IsActiveColorVertex() constVSN::MeshGeometry
IsAnnotation() constVSN::Geometryvirtual
IsBoundingBoxValid() const overrideVSN::WireframeGeometryvirtual
IsColorEachVertex() constVSN::WireframeGeometry
IsControlType() constVSN::Object
IsDoubleSidedLighting() constVSN::Geometry
IsEmpty() constVSN::MeshGeometry
IsEnabled() constVSN::Node
IsExistFans(int lod, const NodeKey &materialId) constVSN::MeshGeometry
IsExistLevelOfDetail(int lod) constVSN::MeshGeometry
IsExistStrips(int lod, const NodeKey &materialId) constVSN::MeshGeometry
IsExistTransparentMaterials() constVSN::WireframeGeometry
IsExistTriangles(int indexLod, const NodeKey &materialId) constVSN::MeshGeometry
IsIgnorePixelCulling() const overrideVSN::WireframeGeometryvirtual
IsNotificationsBlocked() constVSN::Node
IsSignalsBlocked() constVSN::Object
IsTransparent() const overrideVSN::WireframeGeometryvirtual
IsValid() constVSN::WireframeGeometry
IsVisible() constVSN::Geometry
IsVisibleTriangles(uint primitiveId) constVSN::MeshGeometry
IsWireframe() constVSN::WireframeGeometry
IsWireframeEmpty() constVSN::WireframeGeometry
KillTimer(int id)VSN::Object
LevelOfDetailIncludesMaterial(int lod, const NodeKey &materialId) constVSN::MeshGeometry
MakeAllTrianglesVisible()VSN::MeshGeometry
MeshGeometry(Node *pParent=nullptr)VSN::MeshGeometry
MeshGeometry(MeshGeometryPrivate &dd, Node *pParent)VSN::MeshGeometryprotected
Node(Node *pParent=nullptr)VSN::Nodeexplicit
Node(NodePrivate &dd, Node *pParent)VSN::Nodeprotected
Object(Object *pParent=nullptr)VSN::Objectexplicit
OGLDrawWireframe(const RenderState &, uint mode)VSN::WireframeGeometryprotected
OGLInitGeom(const RenderState &)VSN::WireframeGeometryprotectedvirtual
PickObjectsInsideRect(const MbRect &rect, const Matrix3DF &viewMatrix, const Matrix3DF &mx, Filter filter, bool bUnifying, HitList &hits) overrideVSN::MeshGeometryvirtual
ReleaseVertexBufferClientSide(bool update)VSN::MeshGeometryvirtual
RemoveEventListener(Object *pObject)VSN::Object
RemoveGeometryTraits(GeometryTraits *pTraits)VSN::Geometryprotected
Render(RenderContext &) overrideVSN::WireframeGeometryvirtual
RenderWireframe(const RenderState &state)VSN::MeshGeometryprotected
ReplaceMainMaterial(Material *pMaterial)VSN::MeshGeometryvirtual
ReplaceMaterial(const NodeKey &key, Material *pMaterial)VSN::MeshGeometry
ReverseNormals()VSN::MeshGeometry
SceneModificationEvent(const std::shared_ptr< SceneModification > &modification)VSN::Nodeprotectedvirtual
SetActiveColorVertex(bool bActive)VSN::MeshGeometry
SetBlockNotifications(bool block)VSN::Node
SetBlockSignals(bool bBlock)VSN::Object
SetColorEachVertex(bool bColorEachVertex)VSN::WireframeGeometry
SetCustomKey(const NodeKey &key)VSN::Node
SetDoubleSidedLighting(bool value)VSN::Geometry
SetFaceOffset(float factor, float units)VSN::MeshGeometry
SetLevelDetail(int value)VSN::MeshGeometryvirtual
SetLineWidth(float lineWidth)VSN::WireframeGeometry
SetObjectName(const String &name)VSN::Object
SetParent(Node *pParent)VSN::Node
VSN::Object::SetParent(Object *pParent)VSN::Object
SetPen(const Pen &pen) overrideVSN::WireframeGeometryvirtual
SetSelectedLineWidth(float lineWidth)VSN::WireframeGeometry
SetUniqueKey(const NodeKey &key)VSN::Node
SetUseGlobalIdentifier(int global)VSN::WireframeGeometry
SetVisible(bool value)VSN::Geometry
SetVisibleTriangles(uint primitiveId, bool visible)VSN::MeshGeometry
SetWireframeColor(const Color &color)VSN::MeshGeometry
StartTimer(int interval, TimerType timerType=tt_CoarseTimer)VSN::Object
TransformVerticesByMatrix(const Matrix3DF &matrix) overrideVSN::MeshGeometryvirtual
UpdateGeometry() overrideVSN::BoxGeometryvirtual
UpdateMesh(MbMesh *pMeshItem)VSN::MeshGeometryinlinevirtual
UpdateTransparentMaterialCount() overrideVSN::WireframeGeometryvirtual
WireframeGeometry(Node *pParent=nullptr)VSN::WireframeGeometry
WireframeGeometry(WireframeGeometryPrivate &dd, Node *pParent)VSN::WireframeGeometryprotected
~BasicObject()VSN::BasicObjectvirtual
~BoxGeometry()VSN::BoxGeometryvirtual
~Geometry()VSN::Geometryvirtual
~MeshGeometry()VSN::MeshGeometryvirtual
~Node()VSN::Nodevirtual
~Object()VSN::Objectvirtual
~WireframeGeometry()VSN::WireframeGeometryvirtual