C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2
VSN::RenderContainer Member List

This is the complete list of members for VSN::RenderContainer, including all inherited members.

AddObject(const RenderObject &obj, uint shaderId=0)VSN::RenderContainer
Begin() constVSN::RenderContainer
Clear()VSN::RenderContainer
DoRender(uint groupId, RenderMode renderingMode, Viewport *viewport=nullptr)VSN::RenderContainer
End() constVSN::RenderContainer
GetBoundingBox(bool allObjects=false)VSN::RenderContainer
GetObjectById(const NodeKey &objKey)VSN::RenderContainer
GetObjects()VSN::RenderContainer
GetSelection()VSN::RenderContainer
GetSelectionCount() constVSN::RenderContainer
GetShowObjectsCount() constVSN::RenderContainer
GetShowState() constVSN::RenderContainer
GetSize() constVSN::RenderContainer
GetSpacePartitioning() constVSN::RenderContainer
GetVisibleObjects()VSN::RenderContainer
IsEmpty() constVSN::RenderContainer
IsExistViewObject3D(const NodeKey &objKey) constVSN::RenderContainer
IsLevelOfDetailEnabled() constVSN::RenderContainer
IsSelected(const NodeKey &objKey) constVSN::RenderContainer
IsSpacePartitioningUsed() constVSN::RenderContainer
IsVisible() constVSN::RenderContainer
PickObjectsInsideRect(const MbRect &rect, const Matrix3DF &viewMatrix, Filter filter, bool bUnifying, HitList &hits)VSN::RenderContainer
RemoveViewObject(const NodeKey &objId)VSN::RenderContainer
RenderContainer()VSN::RenderContainerexplicit
SelectAll(bool allShowState=false)VSN::RenderContainer
SetInvisibleAll()VSN::RenderContainer
SetLevelOfDetailEnabled(bool bEnabled, Viewport *pView)VSN::RenderContainer
SetLinkSpatialSplit(std::shared_ptr< SpacePartitioning > pSpacePartitioning)VSN::RenderContainer
SetPolygonModeForAll(DrawBufferMode face, PolygonMode mode)VSN::RenderContainer
SetSelectObject(const NodeKey &objKey, bool primitive=false)VSN::RenderContainer
SetSpatialSplitUsage(bool bSpacePartitioning)VSN::RenderContainer
SetViewport(Viewport *pViewport)VSN::RenderContainer
SetVisible(bool bVisible)VSN::RenderContainer
SetVisibleAll()VSN::RenderContainer
SetVisibleObject(const NodeKey &objKey, bool bVisible)VSN::RenderContainer
SwitchVisibleState()VSN::RenderContainer
UnlinkSpacePartitioning()VSN::RenderContainer
UnselectAll()VSN::RenderContainer
UnselectObject(const NodeKey &objKey)VSN::RenderContainer
UpdateObjectVisibleState(Viewport *pViewport, Matrix3DF *pMatrix=nullptr)VSN::RenderContainer
UpdateObjectVisibleState(const Frustum &frustum)VSN::RenderContainer
~RenderContainer()VSN::RenderContainervirtual