C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2
VSN::PolygonRep Member List

This is the complete list of members for VSN::PolygonRep, including all inherited members.

AddEventListener(Object *pObject)VSN::Object
AddGeometry(Geometry *pGeom)VSN::GeometryRep
AddIndicesPolygon(const Point3DF *points, size_t pointsCount, const uint *indices, size_t indicesCount, const Color &color, float width, uint8_t priority, const Vector3DF &={})VSN::PolygonRep
AddIndicesPolygon(const Point3DFColor *points, size_t pointsCount, const uint *indices, size_t indicesCount, const Color &color, float width, uint8_t priority, const Vector3DF &={})VSN::PolygonRep
AddIndicesPolygon(const Point3DFTexture1D *points, size_t pointsCount, const uint *indices, size_t indicesCount, const Pen &pen, uint8_t priority, const Vector3DF &={})VSN::PolygonRep
AddIndicesPolygon(const Point3DNormal3D *points, size_t pointsCount, const uint *indices, size_t indicesCount, const Color &color, float width, uint8_t priority)VSN::PolygonRep
AddLine(const Point3DF &p1, const Point3DF &p2, const Pen &pen={})VSN::PolygonRep
AddPolygon(const std::vector< Point3DF > &positions, const Pen &pen={})VSN::PolygonRep
AddPolygon(const Point3DF *points, size_t count, const Pen &pen={})VSN::PolygonRep
AddPolygon(const PolygonDescriptor &polygon)VSN::PolygonRep
AddPolygons(const std::vector< PolygonDescriptor > &polygons)VSN::PolygonRep
ArrangeGeometry()VSN::PolygonRep
BasicObject()VSN::BasicObject
BindWithThread(Thread *thread)VSN::Object
Clear()VSN::GeometryRep
DeleteEmptyGeometry()VSN::GeometryRep
FindChild(const String &objName=String()) constVSN::Objectinline
FindChildren(const String &objName=String(), VSN::ChildFindingPolicies policies=VSN::FindAllNestedChildren) constVSN::Objectinline
GeometryRep(Node *pParent=nullptr)VSN::GeometryRepexplicit
GeometryRep(Geometry *pGeometry, Node *pParent=nullptr)VSN::GeometryRep
GeometryRep(GeometryRepPrivate &dd, Node *parent=nullptr)VSN::GeometryRepprotected
GetBoundingBox() constVSN::GeometryRep
GetChildNodes() constVSN::Node
GetChildren() constVSN::Object
GetCustomKey() constVSN::Node
GetFaceCount() constVSN::GeometryRep
GetGeomAt(size_t index) constVSN::GeometryRep
GetGeomByKey(const NodeKey &key) constVSN::GeometryRep
GetGeometryCount() constVSN::GeometryRep
GetGeomList() constVSN::GeometryRep
GetMaterialCount() constVSN::GeometryRep
GetMaterials() constVSN::GeometryRep
GetMutex()VSN::Object
GetNameRep() constVSN::GeometryRep
GetObjectName() constVSN::Object
GetParent() constVSN::Object
GetParentNode() constVSN::Node
GetProperty(const String &name) constVSN::Object
GetSender() constVSN::Object
GetThread() constVSN::Object
GetUniqueKey() constVSN::Node
GetVertexCount() constVSN::GeometryRep
GetVolume() constVSN::GeometryRep
IsBoundingBoxValid() constVSN::GeometryRep
IsControlType() constVSN::Object
IsEmpty() constVSN::GeometryRepvirtual
IsEnabled() constVSN::Node
IsGeometryInRep(Geometry *pGeom)VSN::GeometryRep
IsLoaded() constVSN::GeometryRep
IsNotificationsBlocked() constVSN::Node
IsReferenceEmpty() constVSN::GeometryRep
IsSignalsBlocked() constVSN::Object
IsVisiblePolygon(ElementId id) constVSN::PolygonRep
KillTimer(int id)VSN::Object
Node(Node *pParent=nullptr)VSN::Nodeexplicit
Node(NodePrivate &dd, Node *pParent)VSN::Nodeprotected
Object(Object *pParent=nullptr)VSN::Objectexplicit
operator=(const GeometryRep &)VSN::GeometryRepvirtual
PolygonRep(Node *pParent=nullptr)VSN::PolygonRepexplicit
RemoveEventListener(Object *pObject)VSN::Object
ReplaceMaterialById(const NodeKey &oldKey, Material *pMaterial)VSN::GeometryRep
ReplaceRep(GeometryRep *pRep)VSN::GeometryRepvirtual
ReverseNormals()VSN::GeometryRep
SceneModificationEvent(const std::shared_ptr< SceneModification > &modification) overrideVSN::GeometryRepprotectedvirtual
SetBlockNotifications(bool block)VSN::Node
SetBlockSignals(bool bBlock)VSN::Object
SetCustomKey(const NodeKey &key)VSN::Node
SetLineColor(ElementId id, const Color &color)VSN::PolygonRep
SetLinePriority(ElementId id, uint priority)VSN::PolygonRep
SetLineWidth(ElementId id, float width)VSN::PolygonRep
SetNameRep(const String &name)VSN::GeometryRep
SetObjectName(const String &name)VSN::Object
SetParent(Node *pParent)VSN::Node
VSN::Object::SetParent(Object *pParent)VSN::Object
SetUniqueKey(const NodeKey &key)VSN::Node
SetVisiblePolygon(ElementId id, bool visible)VSN::PolygonRep
StartTimer(int interval, TimerType timerType=tt_CoarseTimer)VSN::Object
TransformGeometriesByMatrix(const Matrix3DF &matrix)VSN::GeometryRep
~BasicObject()VSN::BasicObjectvirtual
~GeometryRep()VSN::GeometryRepvirtual
~Node()VSN::Nodevirtual
~Object()VSN::Objectvirtual
~PolygonRep()VSN::PolygonRepvirtual