AddEventListener(Object *pObject) | VSN::Object | |
AddFeature(Feature *pFeature) | VSN::Essence | |
AddSegment(SceneSegment *pSegment) | VSN::SceneSegment | |
AddSegment(SceneSegmentData *pSegmentData) | VSN::SceneSegment | |
BasicObject() | VSN::BasicObject | |
BindWithThread(Thread *thread) | VSN::Object | |
CanInsertToSegment(SceneSegment *pSegment) const | VSN::SceneSegment | |
CreateRenderObject(uint shaderId=0) | VSN::SceneSegment | |
DoSegmentAlone() | VSN::SceneSegment | |
Essence(Node *pParent=nullptr) | VSN::Essence | explicit |
Essence(EssencePrivate &dd, Node *parent=nullptr) | VSN::Essence | explicitprotected |
ExistSegment(const SceneSegment *pSegment) const | VSN::SceneSegment | |
FindChild(const String &objName=String()) const | VSN::Object | inline |
FindChildren(const String &objName=String(), VSN::ChildFindingPolicies policies=VSN::FindAllNestedChildren) const | VSN::Object | inline |
GetAbsoluteMatrix() const | VSN::SceneSegment | |
GetAncestorsSegment() const | VSN::SceneSegment | |
GetBoundingBox() const | VSN::SceneSegment | |
GetChildNodes() const | VSN::Node | |
GetChildren() const | VSN::Object | |
GetChildSegments() const | VSN::SceneSegment | |
GetCountSegmentsOfLine() const | VSN::SceneSegment | |
GetCustomKey() const | VSN::Node | |
GetFaceCount() const | VSN::SceneSegment | |
GetFeatures() const | VSN::Essence | |
GetIndexOf(const SceneSegment *pSegment) const | VSN::SceneSegment | |
GetMaterialCount() const | VSN::SceneSegment | |
GetMaterials() const | VSN::SceneSegment | |
GetMutex() | VSN::Object | |
GetObjectName() const | VSN::Object | |
GetParent() const | VSN::Object | |
GetParentEssence() const | VSN::Essence | |
GetParentNode() const | VSN::Node | |
GetParentSegment() const | VSN::SceneSegment | |
GetProperty(const String &name) const | VSN::Object | |
GetRenderLayer() const | VSN::SceneSegment | |
GetRenderState() const | VSN::SceneSegment | |
GetRepresentation() const | VSN::SceneSegment | |
GetSegmentData() const | VSN::SceneSegment | |
GetSegmentNumber() const | VSN::SceneSegment | |
GetSender() const | VSN::Object | |
GetSubSegments() const | VSN::SceneSegment | |
GetThread() const | VSN::Object | |
GetTransform() const | VSN::SceneSegment | |
GetUniqueKey() const | VSN::Node | |
GetVertexCount() const | VSN::SceneSegment | |
GetVisible() const | VSN::SceneSegment | |
HasRenderObject() const | VSN::SceneSegment | |
HasRep() const | VSN::SceneSegment | |
HasSegments() const | VSN::SceneSegment | |
InsertSegment(int index, SceneSegment *pSegment) | VSN::SceneSegment | |
IsControlType() const | VSN::Object | |
IsEnabled() const | VSN::Node | |
IsIgnoreForPick() const | VSN::SceneSegment | |
IsIndependentCreationObject3D() const | VSN::SceneSegment | |
IsNotificationsBlocked() const | VSN::Node | |
IsSignalsBlocked() const | VSN::Object | |
IsVisible() const | VSN::SceneSegment | |
KillTimer(int id) | VSN::Object | |
Node(Node *pParent=nullptr) | VSN::Node | explicit |
Node(NodePrivate &dd, Node *pParent) | VSN::Node | protected |
Object(Object *pParent=nullptr) | VSN::Object | explicit |
RefreshAbsoluteMatrix() | VSN::SceneSegment | |
RefreshSubSegmentAbsoluteMatrix() | VSN::SceneSegment | |
RemoveChildren() | VSN::SceneSegment | |
RemoveEmptySubSegment() | VSN::SceneSegment | |
RemoveEventListener(Object *pObject) | VSN::Object | |
RemoveFeature(Feature *pFeature) | VSN::Essence | |
RemoveRenderObject() | VSN::SceneSegment | |
RemoveSegment(SceneSegment *pSegment) | VSN::SceneSegment | |
ReverseNormalsOfSegment() | VSN::SceneSegment | |
SceneModificationEvent(const std::shared_ptr< SceneModification > &modification) | VSN::Node | protectedvirtual |
SceneSegment(SceneSegment *pParent=nullptr) | VSN::SceneSegment | |
SceneSegment(const NodeKey &key, SceneSegment *pParent=nullptr) | VSN::SceneSegment | |
SceneSegment(SceneSegmentData *pSegmentData, SceneSegment *pParent=nullptr) | VSN::SceneSegment | |
SceneSegment(SceneSegmentData *pSegmentData, const NodeKey &key) | VSN::SceneSegment | |
SceneSegment(GeometryRep *pRep, SceneSegment *pParent=nullptr) | VSN::SceneSegment | |
SceneSegment(GeometryRep *pRep, const NodeKey &key, SceneSegment *pParent=nullptr) | VSN::SceneSegment | |
SetBlockNotifications(bool block) | VSN::Node | |
SetBlockSignals(bool bBlock) | VSN::Object | |
SetColorPresentationMaterial(const Color &color) | VSN::SceneSegment | |
SetCustomKey(const NodeKey &key) | VSN::Node | |
SetIgnoreForPick(bool value) | VSN::SceneSegment | |
SetIndependentCreateViewObject(bool bIndependent) | VSN::SceneSegment | |
SetObjectName(const String &name) | VSN::Object | |
SetParent(Node *pParent) | VSN::Node | |
VSN::Object::SetParent(Object *pParent) | VSN::Object | |
SetRenderLayer(uint32_t, bool andSubSegments=true) | VSN::SceneSegment | |
SetRenderStates(const RenderState &renderState) | VSN::SceneSegment | |
SetRepresentation(GeometryRep *pRepresentation) | VSN::SceneSegment | |
SetSegmentNumber(uint number) | VSN::SceneSegment | |
SetUniqueKey(const NodeKey &key) | VSN::Node | |
SetVisible(bool bVisible) | VSN::SceneSegment | |
StartTimer(int interval, TimerType timerType=tt_CoarseTimer) | VSN::Object | |
UpdateSegmentNumber(uint number) | VSN::SceneSegment | |
~BasicObject() | VSN::BasicObject | virtual |
~Essence() | VSN::Essence | virtual |
~Node() | VSN::Node | virtual |
~Object() | VSN::Object | virtual |
~SceneSegment() | VSN::SceneSegment | virtual |