C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2
VSN::NDestroyedModification Class Reference

Used to notify about destroying a node. More...

#include <vsn_nodemodification.h>

+ Inheritance diagram for VSN::NDestroyedModification:
+ Collaboration diagram for VSN::NDestroyedModification:

Public Member Functions

 NDestroyedModification (const Node *pNode, const std::vector< NodeKeyTypePair > &graphNodeKeysTypes)
 Constructor with a pointer of node, type pair and a unique key.
 
 ~NDestroyedModification ()
 Destructor.
 
std::vector< NodeKeyTypePair > GetGraphNodeKeysTypes () const
 Returns vector of type pair and unique key of graph node.
 
- Public Member Functions inherited from VSN::SceneModification
virtual ~SceneModification ()
 Destructor.
 
ModificationFlag GetType () const
 Returns scene modification type.
 
void SetSupplyFlags (SupplyFlags flags)
 Sets modification flags.
 
SupplyFlags GetSupplyFlags () const
 Returns modification flags.
 
NodeKey GetObjectKey () const
 Returns key of object being modified.
 

Additional Inherited Members

- Protected Member Functions inherited from VSN::SceneModification
 SceneModification (ModificationFlag type, const NodeKey &objectKey)
 Constructor with type and unique key.
 
 SceneModification (SceneModificationPrivate &dd, ModificationFlag type, const NodeKey &objectKey)
 Constructor with type and unique key.
 

Detailed Description

Used to notify about destroying a node.


The documentation for this class was generated from the following file: