C3D Toolkit
Kernel - 117982, Vision - 2.9.2.2
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Used to notify about destroying a node. More...
#include <vsn_nodemodification.h>
Public Member Functions | |
NDestroyedModification (const Node *pNode, const std::vector< NodeKeyTypePair > &graphNodeKeysTypes) | |
Constructor with a pointer of node, type pair and a unique key. | |
~NDestroyedModification () | |
Destructor. | |
std::vector< NodeKeyTypePair > | GetGraphNodeKeysTypes () const |
Returns vector of type pair and unique key of graph node. | |
Public Member Functions inherited from VSN::SceneModification | |
virtual | ~SceneModification () |
Destructor. | |
ModificationFlag | GetType () const |
Returns scene modification type. | |
void | SetSupplyFlags (SupplyFlags flags) |
Sets modification flags. | |
SupplyFlags | GetSupplyFlags () const |
Returns modification flags. | |
NodeKey | GetObjectKey () const |
Returns key of object being modified. | |
Additional Inherited Members | |
Protected Member Functions inherited from VSN::SceneModification | |
SceneModification (ModificationFlag type, const NodeKey &objectKey) | |
Constructor with type and unique key. | |
SceneModification (SceneModificationPrivate &dd, ModificationFlag type, const NodeKey &objectKey) | |
Constructor with type and unique key. | |
Used to notify about destroying a node.