C3D Toolkit
Kernel - 117982, Vision - 2.9.2.2
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The class of the control element located on the scene. More...
#include <vsn_widgets.h>
Public Member Functions | |
SceneWidget (GraphicsScene *pScene, WidgetModelPtr ptrModel, const Point3DF &origin={}) | |
Сonstructor. | |
SceneWidget (GraphicsScene *pScene, WidgetModelPtr ptrModel, const Matrix3DF &transform) | |
Сonstructor. | |
virtual | ~SceneWidget () |
Destructor. | |
virtual void | Render (RenderContext &context) const override |
Render the control. | |
virtual std::pair< int, double > | Intersect (const MbLine3D &ray) const override |
NOT TRANSLATED. | |
virtual std::pair< int, float > | Intersect (const Ray3DF &ray) const override |
Search the geometry by the ray. | |
virtual bool | IsScreenOnly () const override |
Draw control only in screen coordinates. | |
virtual bool | IsHighlight () const override |
Check the highlight of the control. | |
virtual bool | IsHighlightEnable () const override |
Check the highlight of the control. | |
void | SetHighlight (bool value) |
Set the highlight of the control. | |
void | SetHighlightEnable (bool value) |
Set the highlight of the control. | |
void | Init (const Point3DF &origin) |
Change the position of the control without initiation the modify signal. | |
void | Init (const Matrix3DF &transform) |
Change the position of the control without initiation the modify signal. | |
const Matrix3DF & | GetTransform () const |
Get position of the control. | |
void | SetScene (GraphicsScene *pScene) |
Set the Scene where the control will be displayed. | |
bool | IsVisible () const |
Check the visibility of the contro. | |
void | SetVisible (bool bVisible) |
Set the visibility of the contro. | |
void | SetState (int state) |
Set the display state. | |
int | GetState () const |
Get the display state. | |
Point3DF | GetOrigin () const |
Get constrol position. | |
void | SetOrigin (const Point3DF &origin) |
Set constrol position. | |
void | Rotate (const MbAxis3D &axis, double angle) |
Rotate the control. | |
void | Rotate (const Point3DF &origin, const Vector3DF vAxis, float angle) |
Rotate the control. | |
MbCube | GetSize () const |
Get the bounding box. | |
virtual void | AssignProcess (int id, WidgetProcess *process) override |
Signal about the change of control placement. More... | |
virtual WidgetProcess * | GetAssignedProcess (int id) const override |
Get a process connected to a component of the control. | |
Public Member Functions inherited from VSN::Node | |
Node (Node *pParent=nullptr) | |
Constructor with parent. | |
virtual | ~Node () |
Destructor. | |
NodeKey | GetUniqueKey () const |
Returns key identifing Node instance. | |
void | SetUniqueKey (const NodeKey &key) |
Sets the unique key for the instance. | |
NodeKey | GetCustomKey () const |
Returns custom key identifing Node instance. | |
void | SetCustomKey (const NodeKey &key) |
Sets the custom unique key for the instance. | |
Node * | GetParentNode () const |
Returns pointer to the parent object or nullptr if no parent. | |
bool | IsEnabled () const |
Returns the Node enabled flag. By default, the flag is always on. | |
ObjectList< Node * > | GetChildNodes () const |
Return an array of child nodes for this node. | |
void | SetParent (Node *pParent) |
Sets parent object to the object. | |
bool | IsNotificationsBlocked () const |
True if notifications are blocked, otherwise, False. | |
bool | SetBlockNotifications (bool block) |
Sets blocking of notifications and returns the previous blocking value. | |
Public Member Functions inherited from VSN::Object | |
Object (Object *pParent=nullptr) | |
Default constructor. More... | |
virtual | ~Object () |
Destructor. | |
void | SetParent (Object *pParent) |
NO TRANSLATION. | |
Mutex * | GetMutex () |
Object mutex. | |
String | GetObjectName () const |
Returns name. | |
void | SetObjectName (const String &name) |
Sets name. | |
bool | IsControlType () const |
TRANSLATION. | |
Object * | GetParent () const |
NO TRANSLATION. | |
Variant | GetProperty (const String &name) const |
NO TRANSLATION. | |
bool | IsSignalsBlocked () const |
NO TRANSLATION. | |
bool | SetBlockSignals (bool bBlock) |
NO TRANSLATION. | |
void | AddEventListener (Object *pObject) |
NO TRANSLATION. | |
void | RemoveEventListener (Object *pObject) |
NO TRANSLATION. | |
Object * | GetSender () const |
NO TRANSLATION. | |
Thread * | GetThread () const |
NO TRANSLATION. | |
void | BindWithThread (Thread *thread) |
NO TRANSLATION. | |
int | StartTimer (int interval, TimerType timerType=tt_CoarseTimer) |
NO TRANSLATION. | |
void | KillTimer (int id) |
NO TRANSLATION. | |
const ObjectList< Object * > & | GetChildren () const |
NO TRANSLATION. | |
template<typename T > | |
T | FindChild (const String &objName=String()) const |
NO TRANSLATION. | |
template<typename T > | |
ObjectList< T > | FindChildren (const String &objName=String(), VSN::ChildFindingPolicies policies=VSN::FindAllNestedChildren) const |
NO TRANSLATION. | |
Public Member Functions inherited from VSN::BasicObject | |
BasicObject () | |
Default constructor. | |
virtual | ~BasicObject () |
Destructor. | |
Additional Inherited Members | |
Protected Member Functions inherited from VSN::Node | |
Node (NodePrivate &dd, Node *pParent) | |
Sets the node enable flag. More... | |
virtual void | SceneModificationEvent (const std::shared_ptr< SceneModification > &modification) |
The function is called in case of scene being modified. | |
The class of the control element located on the scene.
Instances of this class are designed to manage elements (properties) of the scene.
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overridevirtual |
Signal about the change of control placement.
Process start event. Process stop event. Signal about the change of position. Connect process to a component of the control.
Implements VSN::WidgetBase.