C3D Toolkit
Kernel - 117982, Vision - 2.9.2.2
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A solid with an array of faces and triangulation grids. More...
#include <tri_lump.h>
Public Member Functions | |
MbLumpAndFaces (const MbMatrix3D &_from, void *_comp, double _sag) | |
Constructor. More... | |
void | AddFace (const MbFaceAndGrid &face) |
Add face with triangulation. More... | |
Public Attributes | |
const void * | m_comp |
A pointer to the component. | |
MbMatrix3D | m_toWCS |
A matrix of transformation to the world coordinate system. | |
std::vector< MbFaceAndGrid > | faces |
An array of pairs "a face and its grid". | |
double | sag |
The tolerance which was used for the calculation of a grid. | |
A solid with an array of faces and triangulation grids.
A solid determined in the coordinate system with an array of faces and triangulation grids.
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inline |
Constructor.
Constructor by matrix and component.
A solid with an empty array of faces is created.
[in] | _from | - A transform matrix. |
[in] | _comp | - A pointer to the component. |
[in] | _sag | - The tolerance which was used for the calculation of a grid. |
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inline |
Add face with triangulation.
[in] | face | - A face with triangulation grid. |