C3D Toolkit
Kernel - 117982, Vision - 2.9.2.2
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NCreatedModification class is used to notify on scene modifications. More...
#include <vsn_nodemodification.h>
Additional Inherited Members | |
Public Member Functions inherited from VSN::NCreatedModificationBasic | |
NCreatedModificationBasic (const Node *pNode) | |
Constructor with node pointer. | |
~NCreatedModificationBasic () | |
Destructor. | |
NodeKey | GetParentKey () const |
Returns unique parent key. | |
const MetaObject * | GetMetaObject () const |
Returns pointer to Meta-Object. | |
bool | IsNodeEnabled () const |
Returns flag of node access. | |
Public Member Functions inherited from VSN::SceneModification | |
virtual | ~SceneModification () |
Destructor. | |
ModificationFlag | GetType () const |
Returns scene modification type. | |
void | SetSupplyFlags (SupplyFlags flags) |
Sets modification flags. | |
SupplyFlags | GetSupplyFlags () const |
Returns modification flags. | |
NodeKey | GetObjectKey () const |
Returns key of object being modified. | |
Protected Member Functions inherited from VSN::NCreatedModificationBasic | |
NCreatedModificationBasic (NCreatedModificationBasicPrivate &dd, const Node *node) | |
Constructor with node pointer for internal use. | |
Protected Member Functions inherited from VSN::SceneModification | |
SceneModification (ModificationFlag type, const NodeKey &objectKey) | |
Constructor with type and unique key. | |
SceneModification (SceneModificationPrivate &dd, ModificationFlag type, const NodeKey &objectKey) | |
Constructor with type and unique key. | |
NCreatedModification class is used to notify on scene modifications.