C3D Toolkit
Kernel - 117982, Vision - 2.9.2.2
|
NCreatedModificationBasic class is the base class for all ModificationFlag::NodeCreated SceneModification events. More...
#include <vsn_nodemodification.h>
Public Member Functions | |
NCreatedModificationBasic (const Node *pNode) | |
Constructor with node pointer. | |
~NCreatedModificationBasic () | |
Destructor. | |
NodeKey | GetParentKey () const |
Returns unique parent key. | |
const MetaObject * | GetMetaObject () const |
Returns pointer to Meta-Object. | |
bool | IsNodeEnabled () const |
Returns flag of node access. | |
Public Member Functions inherited from VSN::SceneModification | |
virtual | ~SceneModification () |
Destructor. | |
ModificationFlag | GetType () const |
Returns scene modification type. | |
void | SetSupplyFlags (SupplyFlags flags) |
Sets modification flags. | |
SupplyFlags | GetSupplyFlags () const |
Returns modification flags. | |
NodeKey | GetObjectKey () const |
Returns key of object being modified. | |
Protected Member Functions | |
NCreatedModificationBasic (NCreatedModificationBasicPrivate &dd, const Node *node) | |
Constructor with node pointer for internal use. | |
Protected Member Functions inherited from VSN::SceneModification | |
SceneModification (ModificationFlag type, const NodeKey &objectKey) | |
Constructor with type and unique key. | |
SceneModification (SceneModificationPrivate &dd, ModificationFlag type, const NodeKey &objectKey) | |
Constructor with type and unique key. | |
NCreatedModificationBasic class is the base class for all ModificationFlag::NodeCreated SceneModification events.
NCreatedModificationBasic class is the base class for all ModificationFlag::NodeCreated SceneModification events that have GetType() function, for example, NCreatedModification modifications. So you do not need to create the instance of this class. Usually, you should use one of the subclasses like NCreatedModification class. You also have an opportunity to classify it, in order to create your own node update types for linking Node subclasses.