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| MbVector3D () |
| Constructor without parameters, vector is zero.
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| MbVector3D (double a, double b, double c) |
| The constructor by coordinates.
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| MbVector3D (const MbVector3D &v) |
| Copy constructor.
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| MbVector3D (const MbFloatVector3D &) |
| Copy-constructor.
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| MbVector3D (const MbCartPoint3D &p) |
| Constructor by point.
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| MbVector3D (const MbCartPoint3D &p1, const MbCartPoint3D &p2) |
| Constructor by two points.
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| MbVector3D (const MbVector &v2d, const MbPlacement3D &place) |
| Constructor by two-dimensional vector in XOY plane of local coordinate system 'place'.
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| MbVector3D (const MbVector &v2d) |
| Constructor by two-dimensional vector in XOY plane of local coordinate system 'place'.
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void | Init (const MbVector &, const MbPlacement3D &) |
| Initialize by two-dimensional vector in XOY plane of local coordinate system 'place'.
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void | InitXY (const MbVector &) |
| Initialize by two-dimensional vector.
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void | Init (double a, double b, double c) |
| Initialize by coordinates.
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template<class Vector > |
void | Init (const Vector &v) |
| Initialize by another vector.
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void | Init (const MbCartPoint3D &p1, const MbCartPoint3D &p2) |
| Initialize by two points.
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void | Add (double a, double b, double c) |
| Increase coordinates by given values.
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void | Add (const MbVector3D &v) |
| Increase coordinates by values of given vector.
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void | SetZero () |
| Set coordinates of vector to zero.
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bool | IsZero (double eps=Math::lengthEpsilon) const |
| Check if vector is zero.
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MbVector3D & | Transform (const MbMatrix3D &matr) |
| Transform according to the matrix. A matrix acts on a vector from the right.
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MbVector3D & | Rotate (const MbVector3D &axis, double angle) |
| Rotate at given angle around axis.
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MbVector3D & | Rotate (const MbAxis3D &axis, double angle) |
| Rotate at given angle around axis.
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MbVector3D & | RotateXYZ (int number, double angle) |
| Rotate around the axis (by its number) at a given angle ( 0 - X-axis, 1 - Y-axis, 2 - Z-axis ).
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bool | IsDegenerate (double comEps=Math::region) const |
| Check vector for degeneracy.
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bool | IsNormalized (double eps=Math::lengthEpsilon) const |
| Check if vector is normalized.
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bool | RoundColinear (const MbVector3D &with, double eps=Math::paramNear) const |
| Check if vectors are colinear with given tolerance (by cosine of angle between vectors).
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bool | Colinear (const MbVector3D &with, double eps=Math::angleRegion) const |
| Check if vectors are colinear with given tolerance (by sine of angle between vectors).
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bool | Orthogonal (const MbVector3D &with, double eps=Math::angleRegion) const |
| Check if vectors are orthogonal with given tolerance.
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double | Length () const |
| Calculate vector length.
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double | Length2 () const |
| Calculate vector length square.
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double | Angle (const MbVector3D &with) const |
| Calculate angle between vectors.
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bool | Normalize () |
| Normalize a vector.
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MbVector3D | GetNormalized () const |
| Return normalized copy of vector.
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MbVector3D & | Invert () |
| Change vector direction to opposite.
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MbVector3D | TangentComponent (const MbVector3D &v) const |
| Get parallel to vector v part of vector.
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MbVector3D | NormalComponent (const MbVector3D &v) const |
| Get orthogonal to vector v part of vector.
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void | PspDerivative (double, const MbCartPoint3D &) |
| Perspective for first derivative is to be considered.
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void | PspDerivative2 (double, const MbCartPoint3D &, const MbVector3D &) |
| Perspective for second derivative is to be considered.
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void | PspDerivative2Mix (double, const MbCartPoint3D &, const MbVector3D &, const MbVector3D &) |
| Perspective for second order mixed derivative is to be considered.
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void | PspDerivative3 (double, const MbCartPoint3D &, const MbVector3D &, const MbVector3D &) |
| Perspective for third derivative is to be considered.
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void | PspDerivative3Mix (double, const MbCartPoint3D &, const MbVector3D &, const MbVector3D &, const MbVector3D &, const MbVector3D &) |
| Perspective for third order mixed derivative is to be considered.
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void | PspNormal (double, const MbCartPoint3D &) |
| Perspective for normal is to be considered.
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void | PspNormalDerivative (double, const MbCartPoint3D &, const MbVector3D &, const MbVector3D &) |
| Perspective for derivative of normal is to be considered.
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bool | operator== (const MbVector3D &) const |
| Check for equality.
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bool | operator!= (const MbVector3D &) const |
| Check for inequality.
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MbVector3D | operator+ (const MbVector3D &) const |
| Sum up two vectors.
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MbVector3D | operator- (const MbVector3D &) const |
| Find the difference of vectors.
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MbVector3D | operator+ (const MbCartPoint3D &) const |
| Sum up vector and point.
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MbVector3D | operator- (const MbCartPoint3D &) const |
| Subtract point from vector.
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MbVector3D | operator- () const |
| Unary minus.
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MbVector3D & | operator+= (const MbVector3D &) |
| Sum up two vectors.
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MbVector3D & | operator-= (const MbVector3D &) |
| Subtract point from vector.
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MbVector3D & | operator*= (double) |
| Multiply vector by number.
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MbVector3D & | operator/= (double) |
| Divide vector by number.
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double | operator* (const MbVector3D &) const |
| Calculate dot product of two vectors.
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MbVector3D | operator| (const MbVector3D &) const |
| Calculate vector product of two vectors.
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MbMatrix3D | operator& (const MbVector3D &) const |
| Calculate direct product of two vectors.
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MbVector3D | operator* (const MbMatrix3D &) const |
| Calculate the vector as this copy transformed by the matrix.
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MbVector3D & | operator= (const MbCartPoint3D &) |
| Assign point coordinate values to vector.
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MbVector3D & | operator= (const MbHomogeneous3D &) |
| Assign uniform point coordinate values to vector.
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MbVector3D & | operator= (const MbFloatVector3D &) |
| Assign coordinates of another vector to the vector.
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MbVector3D & | operator= (const MbVector3D &) |
| Assign the value of another vector to the vector.
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double & | operator[] (size_t i) |
| Access to coordinate by an index.
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double | operator[] (size_t i) const |
| Get coordinate value by an index.
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void | Set (const MbVector3D &v1, double t1) |
| Equate vector with vector v1 multiplied by t1.
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void | Set (const MbVector3D &v1, double t1, const MbVector3D &v2, double t2) |
| Equate vector with sum of vectors v1 and v2 multiplied with t1 and t2 correspondingly.
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void | Set (const MbVector3D &v1, double t1, const MbVector3D &v2, double t2, const MbVector3D &v3, double t3) |
| Equate vector with sum of vectors v1, v2 and v3 multiplied with t1, t2 and t3 correspondingly.
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void | Set (const MbVector3D &v1, double t1, const MbVector3D &v2, double t2, const MbVector3D &v3, double t3, const MbVector3D &v4, double t4) |
| Equate vector with sum of vectors v1, v2, v3 and v4 multiplied with t1, t2, t3 and t4 correspondingly.
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void | Set (const MbCartPoint3D &v1, double t1) |
| Equate coordinates of vector with coordinates of point v1 multiplied by t1.
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void | Set (const MbCartPoint3D &v1, double t1, const MbCartPoint3D &v2, double t2) |
| Equate vector coordinates with sum of points v1 and v2 multiplied with t1 and t2 correspondingly.
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void | Set (const MbCartPoint3D &v1, double t1, const MbCartPoint3D &v2, double t2, const MbCartPoint3D &v3, double t3) |
| Equate vector coordinates with coordinates of sum of vectors v1, v2 and v3 multiplied with t1, t2 and t3 correspondingly.
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void | Set (const MbCartPoint3D &v1, double t1, const MbCartPoint3D &v2, double t2, const MbCartPoint3D &v3, double t3, const MbCartPoint3D &v4, double t4) |
| Equate vector coordinates with coordinates of sum of points v1, v2, v3 and v4 multiplied with t1, t2, t3 and t4 correspondingly.
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void | Add (const MbVector3D &v1, double t1) |
| Add vector v1 multiplied by t1 to a vector.
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void | Add (const MbVector3D &v1, double t1, const MbVector3D &v2, double t2) |
| Add sum of vectors v1 and v2 multiplied with t1 and t2 correspondingly to a vector.
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void | Add (const MbVector3D &v1, double t1, const MbVector3D &v2, double t2, const MbVector3D &v3, double t3) |
| Add sum of vectors v1, v2 and v3 multiplied with t1, t2 and t3 correspondingly to a vector.
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void | Add (const MbVector3D &v1, double t1, const MbVector3D &v2, double t2, const MbVector3D &v3, double t3, const MbVector3D &v4, double t4) |
| Add sum of vectors v1, v2, v3 and v4 multiplied with t1, t2, t3 and t4 correspondingly to a vector.
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void | Add (const MbCartPoint3D &v1, double t1) |
| Add coordinates of point v1 multiplied by t1 to coordinates of vector.
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void | Add (const MbCartPoint3D &v1, double t1, const MbCartPoint3D &v2, double t2) |
| Add sum of coordinates of points v1 and v2 multiplied with t1 and t2 correspondingly to coordinates of vector.
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void | Add (const MbCartPoint3D &v1, double t1, const MbCartPoint3D &v2, double t2, const MbCartPoint3D &v3, double t3) |
| Add sum of coordinates of points v1, v2 and v3 multiplied with t1, t2 and t3 correspondingly to coordinates of vector.
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void | Add (const MbCartPoint3D &v1, double t1, const MbCartPoint3D &v2, double t2, const MbCartPoint3D &v3, double t3, const MbCartPoint3D &v4, double t4) |
| Add sum of coordinates of points v1, v2, v3 and v4 multiplied with t1, t2, t3 and t4 correspondingly to coordinates of vector.
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void | SetVecM (const MbVector3D &vF, const MbVector3D &vS) |
| Set vector product of two given vectors.
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void | SetVecM (const MbVector3D &vF, const MbVector3D &vS, double mulKoef) |
| Set vector product of two given vectors multiplied by mulKoef.
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void | AddVecM (const MbVector3D &vF, const MbVector3D &vS) |
| Add vector product of two given vectors to vector.
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void | AddVecM (const MbVector3D &vF, const MbVector3D &vS, double mulKoef) |
| Add vector product of two given vectors multiplied by mulKoef to vector.
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double | MaxFactor () const |
| Find the largest absolute value of a vector.
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void | Scale (double sx, double sy, double sz) |
| Scale components.
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void | Scale (double s) |
| Scale components.
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bool | SetRoundedValue (bool total, double eps) |
| Round components of vector.
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void | GetProperties (MbProperties &) |
| Get properties of the object.
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void | SetProperties (const MbProperties &) |
| Set properties of the object.
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bool | IsSame (const MbVector3D &other, double accuracy) const |
| Are the objects equal? More...
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