C3D Toolkit
Kernel - 117982, Vision - 2.9.2.2
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NO TRANSLATION. More...
#include <vsn_mathbasegeometry.h>
Classes | |
struct | InfoPrimitive |
Structure of data when requesting compatibility identificators. More... | |
Public Member Functions | |
CommandType | GetBuildType () const |
Returns mesh building type. | |
void | SetBuildType (CommandType type) |
Sets mesh building type. | |
virtual void | Clear () override |
Clears all primitives of this geometry. | |
virtual void | ClearAllMathPrimitives () |
Clear all mathematical primitives of this geometry. | |
InfoPrimitive | QueryMathByGeometry (uint geomId) const |
Returns a math identifier of primitive by the unique identifier of this geometry. | |
InfoPrimitive | QueryGeomByMath (uint mathId) const |
Returns a geometric identifier of primitive by the unique identifier of math primitive. | |
const MbTopologyItem * | QueryPrimitiveItemByMathId (uint mathId) const |
NO TRANSLATION. | |
const MbGrid * | QueryGridByGeometry (uint geomPrimId) const |
NO TRANSLATION. | |
MaterialCachePtr | GetMaterialCache () const |
Return the content cache for reuse. | |
void | SetMaterialCache (MaterialCachePtr pCache) |
Set a cache of materials for reuse. | |
Public Member Functions inherited from VSN::MeshGeometry | |
MeshGeometry (Node *pParent=nullptr) | |
Default constructor. | |
virtual | ~MeshGeometry () |
Destructor. | |
virtual size_t | GetFaceCount (size_t indexLod) const |
Returns face count. | |
virtual size_t | GetVertexCount () const |
Returns vertex count. | |
size_t | GetNormalCount () const |
Returns normal count. | |
const MbCube & | GetMeshBoundingBox () const |
Returns wireframe bounding box. | |
virtual const MbCube & | GetBoundingBox () const override |
Returns bounding box. | |
bool | IsActiveColorVertex () const |
Checks if vertex color is active. | |
void | SetActiveColorVertex (bool bActive) |
Sets necessity of use of indexed color in vertices. | |
size_t | GetLevelsDetail () const |
Returns count of Levels Of Detail (LOD). | |
std::vector< float > | GetPositions () const |
Returns position container. | |
std::vector< float > | GetNormals () const |
Returns normal container. | |
std::vector< float > | GetTexels () const |
Returns texel container. | |
bool | IsExistTriangles (int indexLod, const NodeKey &materialId) const |
Checks if triangulation exists in LOD container. | |
std::vector< uint > | GetTriIndices (int indexLod, const NodeKey &materialId) const |
Returns specified triangulation indices. | |
std::vector< uint > | GetSimilarTriStripsFansIndex (int lod, const NodeKey &materialId) |
Returns indices of triangles not depending on material and LOD. | |
size_t | GetTriangleCount (int lod, const NodeKey &materialId) const |
Returns triangle count in the array of LOD. | |
bool | IsExistStrips (int lod, const NodeKey &materialId) const |
Checks if object contains the mesh with given material. | |
std::vector< std::vector< uint > > | GetTriStripsIndex (int lod, const NodeKey &materialId) const |
Returns triangulation indices. | |
int | GetTriStripCount (int lod, const NodeKey &materialId) const |
Returns count of triangles corresponding to LOD. | |
bool | IsExistFans (int lod, const NodeKey &materialId) const |
Checks if triangles with given material and LOD exist. | |
std::vector< std::vector< uint > > | GetTriFansIndex (int lod, const NodeKey &materialId) const |
Returns triangulation indices. | |
int | GetTriFansCount (int lod, const NodeKey &materialId) const |
Returns count of triangles corresponding to material and LOD. | |
bool | IsExistLevelOfDetail (int lod) const |
Checks if LOD with given identifier exists. | |
bool | LevelOfDetailIncludesMaterial (int lod, const NodeKey &materialId) const |
Checks if material for the specified LOD is included. | |
double | GetAccuracyLevelOfDetail (int lod) const |
Returns the computational accuracy for given LOD. | |
void | SetFaceOffset (float factor, float units) |
Set the scale and units that will be used to calculate the depth values. | |
Material * | GetMaterialPrimitiveById (uint id, int lod=0) const |
Returns material of primitive by the specified identifier and LOD. | |
std::set< uint > | GetArrayIDsPrimitives () const |
Returns primitive identifiers. | |
bool | IsEmpty () const |
Checks if object is empty. | |
MeshGeometry * | CreateMeshByIndexLod (int lodIndex) |
Creates mesh of LOD. | |
MeshGeometry * | CreateMeshFromByIndexLod (int lodIndex) |
Creates mesh of LOD. | |
virtual void | TransformVerticesByMatrix (const Matrix3DF &matrix) override |
Transforms mesh vertices by the matrix. | |
virtual float | GetVolume () override |
Returns geometry volume. | |
virtual void | UpdateMesh (MbMesh *pMeshItem) |
Updates object mesh. | |
void | ClearMeshGeometry () |
Clears the object and all LODs. | |
bool | IsVisibleTriangles (uint primitiveId) const |
Returns true if polygons by the specified ID are visible . | |
void | SetVisibleTriangles (uint primitiveId, bool visible) |
Set visibility of the polygon by the specified ID. | |
void | MakeAllTrianglesVisible () |
Make all triangles visible. | |
void | AddVertices (const std::vector< float > &vertices) |
Adds vertex coordinates. | |
void | AddNormals (const std::vector< float > &normals) |
Adds normals. | |
void | AddTexels (const std::vector< float > &texels) |
Adds texels. | |
void | AddColors (const std::vector< float > &colors) |
Adds colors. | |
uint | AddTriangles (TypeTriangulation type, Material *pMaterial, const std::vector< uint > &indices, int lod=0, float accuracy=0.0f) |
Adds triangulation and returns identifier. | |
void | ReverseNormals () |
Inverts direction of all normals. | |
void | CloseMesh () |
Completes preparing the object with set data. | |
virtual void | SetLevelDetail (int value) |
Sets LOD in the range from 0 to 100. | |
virtual void | ReplaceMainMaterial (Material *pMaterial) |
Replaces the main material with the specified material. | |
void | ReplaceMaterial (const NodeKey &key, Material *pMaterial) |
Replaces the material with given identifier. | |
void | SetWireframeColor (const Color &color) |
Sets wireframe color. | |
virtual void | DuplicateVertexBufferToClientSide () |
Duplicates vertex buffer into memory. | |
virtual void | ReleaseVertexBufferClientSide (bool update) |
Creates vertex buffer. | |
virtual void | PickObjectsInsideRect (const MbRect &rect, const Matrix3DF &viewMatrix, const Matrix3DF &mx, Filter filter, bool bUnifying, HitList &hits) override |
Find objects that are in the specified area. | |
Public Member Functions inherited from VSN::WireframeGeometry | |
WireframeGeometry (Node *pParent=nullptr) | |
Constructor. | |
virtual | ~WireframeGeometry () |
Destructor. | |
bool | IsValid () const |
Checks if geometry is valid. | |
bool | HasMaterial () const |
Checks if material is set. | |
Material * | GetHeadMaterial () const |
Returns the first material from the table. | |
size_t | GetMaterialCount () const override |
Returns material count from the table. | |
Material * | GetMaterialById (NodeKey id) const |
Returns the pointer corresponding to the identifier. | |
std::set< Material * > | GetMaterialSet () const override |
Returns material table. | |
std::list< NodeKey > | GetMaterialIds () const |
Returns material identifier list. | |
virtual bool | HasMaterialById (const NodeKey &key) const override |
Checks if the material with set identifier exists in the table. | |
const MbCube & | GetWireBoundingBox () const |
Returns wireframe bounding box. | |
bool | IsBoundingBoxValid () const override |
Checks if bounding box is valid. | |
bool | IsTransparent () const override |
Checks if geometry is transparent. | |
bool | IsExistTransparentMaterials () const |
Checks if transparent material exists in the table. | |
bool | IsColorEachVertex () const |
Checks if color of each vertex is set. | |
void | SetColorEachVertex (bool bColorEachVertex) |
Sets flag of setting color for each vertex. | |
bool | IsWireframe () const |
Checks if geometry is wireframe. | |
float | GetLineWidth () const |
Returns line width(functions are overloaded for convenience). | |
void | SetLineWidth (float lineWidth) |
Sets line width(functions are overloaded for convenience). | |
float | GetSelectedLineWidth () const |
Returns width of the selected line(functions are overloaded for convenience). | |
void | SetSelectedLineWidth (float lineWidth) |
Sets width of the selected line(functions are overloaded for convenience). | |
Color | GetWireframeColor () const |
Returns wireframe color(functions are overloaded for convenience). | |
void | SetWireframeColor (const Color &color) |
Sets wireframe color(functions are overloaded for convenience). | |
virtual Pen | GetPen () const override |
Get pen. | |
virtual void | SetPen (const Pen &pen) override |
Set pen. | |
bool | IsWireframeEmpty () const |
Checks if wireframe is empty. | |
std::vector< float > | GetWireFrameVertexPositions () const |
Returns vertex positions. | |
int | GetPolylineCount () const |
Returns polyline count. | |
uint | GetPolylineOffset (int index) const |
Returns polyline offset with set index in the container. | |
int | GetPolylineSize (int index) const |
Returns size of polyline with given index. | |
virtual bool | IsIgnorePixelCulling () const override |
NO TRANSLATION. | |
virtual void | IgnorePixelCulling (bool value) |
NO TRANSLATION. | |
void | AddMaterial (Material *pMaterial) |
Adds material to the table. | |
virtual void | UpdateTransparentMaterialCount () override |
Updates transparent material count after table operations. | |
virtual void | InvertNormals () override |
Inverts direction of all vertex normals. | |
uint | AddPolygonGroup (const std::vector< float > &vector, uint id=0) |
Adds vertex group and returns its identifier. | |
uint | AddPoligonQuadrangleGroup (const std::vector< float > &vector) |
Adds vertex quadrangle grid group and returns its identifier. | |
void | SetUseGlobalIdentifier (int global) |
Sets if the global identifier will be used. | |
virtual void | CopyVertexBufferToClientSide () |
Copies vertex buffer into memory. | |
virtual TranslucentValue | GetTranslucentValue () const override |
Translucent value. | |
virtual void | DoRender (const RenderState &) override |
Performs rendering. | |
virtual void | Render (RenderContext &) override |
Performs rendering. | |
Public Member Functions inherited from VSN::Geometry | |
Geometry (Node *pParent=nullptr) | |
Default constructor. | |
virtual | ~Geometry () |
Destructor. | |
void | SetDoubleSidedLighting (bool value) |
Set double side lighting. | |
bool | IsDoubleSidedLighting () const |
Does geometry use double sided lighting. | |
void | SetVisible (bool value) |
Set the visibility value to the geometry object. | |
bool | IsVisible () const |
Check the visibility value. | |
virtual bool | IsAnnotation () const |
NO TRANSLATION. | |
virtual void | UpdateGeometry () |
Updates geometry by new data. | |
Public Member Functions inherited from VSN::Node | |
Node (Node *pParent=nullptr) | |
Constructor with parent. | |
virtual | ~Node () |
Destructor. | |
NodeKey | GetUniqueKey () const |
Returns key identifing Node instance. | |
void | SetUniqueKey (const NodeKey &key) |
Sets the unique key for the instance. | |
NodeKey | GetCustomKey () const |
Returns custom key identifing Node instance. | |
void | SetCustomKey (const NodeKey &key) |
Sets the custom unique key for the instance. | |
Node * | GetParentNode () const |
Returns pointer to the parent object or nullptr if no parent. | |
bool | IsEnabled () const |
Returns the Node enabled flag. By default, the flag is always on. | |
ObjectList< Node * > | GetChildNodes () const |
Return an array of child nodes for this node. | |
void | SetParent (Node *pParent) |
Sets parent object to the object. | |
bool | IsNotificationsBlocked () const |
True if notifications are blocked, otherwise, False. | |
bool | SetBlockNotifications (bool block) |
Sets blocking of notifications and returns the previous blocking value. | |
Public Member Functions inherited from VSN::Object | |
Object (Object *pParent=nullptr) | |
Default constructor. More... | |
virtual | ~Object () |
Destructor. | |
void | SetParent (Object *pParent) |
NO TRANSLATION. | |
Mutex * | GetMutex () |
Object mutex. | |
String | GetObjectName () const |
Returns name. | |
void | SetObjectName (const String &name) |
Sets name. | |
bool | IsControlType () const |
TRANSLATION. | |
Object * | GetParent () const |
NO TRANSLATION. | |
Variant | GetProperty (const String &name) const |
NO TRANSLATION. | |
bool | IsSignalsBlocked () const |
NO TRANSLATION. | |
bool | SetBlockSignals (bool bBlock) |
NO TRANSLATION. | |
void | AddEventListener (Object *pObject) |
NO TRANSLATION. | |
void | RemoveEventListener (Object *pObject) |
NO TRANSLATION. | |
Object * | GetSender () const |
NO TRANSLATION. | |
Thread * | GetThread () const |
NO TRANSLATION. | |
void | BindWithThread (Thread *thread) |
NO TRANSLATION. | |
int | StartTimer (int interval, TimerType timerType=tt_CoarseTimer) |
NO TRANSLATION. | |
void | KillTimer (int id) |
NO TRANSLATION. | |
const ObjectList< Object * > & | GetChildren () const |
NO TRANSLATION. | |
template<typename T > | |
T | FindChild (const String &objName=String()) const |
NO TRANSLATION. | |
template<typename T > | |
ObjectList< T > | FindChildren (const String &objName=String(), VSN::ChildFindingPolicies policies=VSN::FindAllNestedChildren) const |
NO TRANSLATION. | |
Public Member Functions inherited from VSN::BasicObject | |
BasicObject () | |
Default constructor. | |
virtual | ~BasicObject () |
Destructor. | |
Protected Member Functions | |
virtual | ~MathBaseGeometry () |
Destructor. | |
MathBaseGeometry (MathBaseGeometryPrivate &dd, Node *pParent) | |
NO TRANSLATION. | |
Protected Member Functions inherited from VSN::MeshGeometry | |
virtual void | OpenGLDraw (const RenderState &) override |
Performs rendering. | |
void | RenderWireframe (const RenderState &state) |
NOT TRANSLATED. | |
MeshGeometry (MeshGeometryPrivate &dd, Node *pParent) | |
Constructor for internal use. | |
Protected Member Functions inherited from VSN::WireframeGeometry | |
virtual void | OGLInitGeom (const RenderState &) |
Performs rendering. | |
void | OGLDrawWireframe (const RenderState &, uint mode) |
Renders wireframe in one of the modes: GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP GL_LINES. | |
void | ClearWireframe () |
Clears all wireframe. | |
WireframeGeometry (WireframeGeometryPrivate &dd, Node *pParent) | |
NO TRANSLATION. | |
Protected Member Functions inherited from VSN::Geometry | |
ObjectVector< GeometryTraits * > | GetGeometryTraits () const |
Returns list of geometry data from this object. | |
void | AddGeometryTraits (GeometryTraits *pTraits) |
Adds data group of geometric solid body. | |
void | RemoveGeometryTraits (GeometryTraits *pTraits) |
Removes data group of geometric solid body. | |
Geometry (GeometryPrivate &dd, Node *pParent) | |
Signal about the end of rebuilding the whole geometry. More... | |
Protected Member Functions inherited from VSN::Node | |
Node (NodePrivate &dd, Node *pParent) | |
Sets the node enable flag. More... | |
virtual void | SceneModificationEvent (const std::shared_ptr< SceneModification > &modification) |
The function is called in case of scene being modified. | |
NO TRANSLATION.
NO TRANSLATION.