C3D Toolkit  Kernel - 117982, Vision - 2.9.2.2

Three-dimensional wire frame. More...

#include <wire_frame.h>

+ Inheritance diagram for MbWireFrame:
+ Collaboration diagram for MbWireFrame:

Public Member Functions

 MbWireFrame ()
 Constructor without parameters.
 
 MbWireFrame (const MbCurve3D &, const MbCreator *=nullptr)
 Constructor by a curve and creator.
 
 MbWireFrame (const RPArray< MbCurve3D > &, const MbCreator *=nullptr)
 Constructor by a set of curves and creator.
 
 MbWireFrame (const c3d::SpaceCurvesSPtrVector &, const MbCreator *=nullptr)
 Constructor by a set of curves and creator.
 
 MbWireFrame (const MbEdge &, const MbCreator *=nullptr, bool same=true)
 Constructor by an edge and creator.
 
 MbWireFrame (const RPArray< MbEdge > &, const MbCreator *=nullptr, bool same=true)
 Constructor by a set of edges and creator.
 
 MbWireFrame (const c3d::WireEdgesSPtrVector &, const MbCreator *=nullptr, bool same=true)
 Constructor by a set of edges and creator.
 
 MbWireFrame (const c3d::WireEdgesSPtrVector &, const MbWireFrame &oldFrame, const MbCreator *=nullptr)
 Constructor by a set of edges and creator.
 
virtual ~MbWireFrame ()
 Destructor.
 
MbeSpaceType IsA () const override
 Get the type of the object.
 
MbSpaceItemDuplicate (MbRegDuplicate *iReg=nullptr) const override
 Create a copy of the object. More...
 
void Transform (const MbMatrix3D &, MbRegTransform *=nullptr) override
 Convert the object according to the matrix. More...
 
void Move (const MbVector3D &, MbRegTransform *=nullptr) override
 Move an object along a vector. More...
 
void Rotate (const MbAxis3D &, double angle, MbRegTransform *=nullptr) override
 Rotate an object around an axis at a given angle. More...
 
bool IsSame (const MbSpaceItem &, double accuracy=LENGTH_EPSILON) const override
 Determine whether an object is equal. More...
 
bool IsSimilar (const MbSpaceItem &) const override
 Determine whether an object is similar. More...
 
bool SetEqual (const MbSpaceItem &) override
 Make objects equal if they are similar. More...
 
double DistanceToPoint (const MbCartPoint3D &) const override
 Determine the distance to the point. More...
 
void AddYourGabaritTo (MbCube &) const override
 Expand sent bounding box (a.k.a. gabarit), so that it included the object. More...
 
void CalculateLocalGabarit (const MbMatrix3D &into, MbCube &cube) const override
 To compute bounding box in a local coordinate system. More...
 
void CalculateMesh (const MbStepData &stepData, const MbFormNote &note, MbMesh &mesh) const override
 Build polygonal copy mesh. More...
 
void GetProperties (MbProperties &) override
 Outstanding properties of the object. More...
 
void SetProperties (const MbProperties &) override
 Change the properties of an object. More...
 
void GetBasisItems (RPArray< MbSpaceItem > &) override
 Outstanding reference objects in a container sent.
 
void GetBasisPoints (MbControlData3D &) const override
 Get control points of object.
 
void SetBasisPoints (const MbControlData3D &) override
 Change the object by control points.
 
bool GetPlacement (MbPlacement3D &) const override
 Get the coordinate system of an item if it is exist. More...
 
bool RebuildItem (MbeCopyMode sameShell, RPArray< MbSpaceItem > *items, IProgressIndicator *progInd) override
 Reconstruct object according to the history tree. More...
 
MbItemCreateMesh (const MbStepData &stepData, const MbFormNote &note, MbRegDuplicate *iReg) const override
 Create polygonal object. More...
 
Common functions of a frame.
size_t GetEdgesCount () const
 Get the number of edges of the frame.
 
const MbEdgeGetEdge (size_t i) const
 Get the item by index.
 
MbEdgeSetEdge (size_t i)
 Get the item by index for the possible editing.
 
template<class EdgesVector >
void GetEdges (EdgesVector &dstEdges) const
 Get edges.
 
template<class EdgesVector >
void SetEdges (EdgesVector &dstEdges)
 Get edges for the possible editing.
 
void AddEdge (const MbCurve3D &, bool sense=true)
 Add an edge by a curve and its orientation in relation to an edge.
 
void AddEdge (const MbEdge &, bool same=true)
 Add an edge (an original, not a copy).
 
template<class WireEdgesVector >
void AddEdges (const WireEdgesVector &, bool same=true)
 Add an array of edges (originals, not copies).
 
void InsertEdge (size_t index, const MbEdge &item, bool same=true)
 Insert an edge by index (an original, not a copy).
 
MbEdgeDetachEdge (size_t index)
 Detach an edge by index.
 
void DeleteEdges ()
 Delete all edges.
 
bool DeleteEdge (size_t index)
 Delete an edge by index.
 
bool DeleteEdge (MbEdge *)
 Delete an edge if it already exists.
 
void GetVerticesArray (RPArray< MbVertex > &)
 Get an array of frame edges vertices.
 
void GetVerticesArray (RPArray< const MbVertex > &) const
 Get an array of frame edges vertices.
 
size_t GetVertexIndex (const MbVertex &find) const
 Get vertex index.
 
MbVertexGetVertex (size_t index) const
 Get vertex by index.
 
size_t GetEdgeIndex (const MbEdge &find) const
 Get edge index.
 
template<class VerticesSet >
void GetVerticesSet (VerticesSet &dstVertices) const
 Get vertices.
 
const MbVertexGetBegVertex () const
 Get the start vertex of a frame.
 
const MbVertexGetEndVertex () const
 Get the end vertex of a frame.
 
const MbVertexFindVertexByName (const MbName &) const
 Find vertex by name.
 
const MbEdgeFindEdgeByName (const MbName &) const
 Find edge by name.
 
bool CuttingEdge (MbEdge *&targetEdge, SArray< double > &params, bool beginSafe, double eps, RPArray< MbEdge > &edges)
 Split the edge using the curve parameters into several pieces. More...
 
bool IsClosed ()
 Is frame closed?
 
bool IsMultiWireFrame ()
 Is frame multiply connected?
 
size_t GetPartsCount ()
 A number of connected parts of a frame.
 
bool IsPlanar () const
 Is the object planar?
 
bool MakePlaneCurves (RPArray< MbCurve > &curves, MbPlacement3D &place) const
 Get planar coordinate system if the space curve is planar (after the using call DeleteItem for two-dimensional curves)
 
bool MakeSurfaceCurves (RPArray< MbCurve > &curves, MbSurface *&surface) const
 Get a surface curve if a space curve is on a surface (after the using call DeleteItem for two-dimensional curves)
 
bool MakeCurves (RPArray< MbCurve3D > &curves) const
 Construct contours of curves copies. More...
 
template<class CurvesVector >
void GetCurves (CurvesVector &) const
 Put originals of curves into an array.
 
bool IsNormalizeWire () const
 Is a frame split into connected parts?
 
bool NormalizeWire (double precision=METRIC_REGION)
 Perform curves reposition and edges reorientation by creating connected chains with common vertices.
 
size_t CreateParts (RPArray< MbWireFrame > &parts)
 Detachment of frame parts. More...
 
bool CreateContours (c3d::SpaceCurvesSPtrVector &contours, bool onlySmoothConnected) const
 Create connected contours according to vertex tolerances of the wire frame edges. More...
 
bool CreateContours (c3d::WireFramesSPtrVector &contours, bool onlySmoothConnected) const
 Create connected contours according to vertex tolerances of the wire frame edges. More...
 
bool CreateContours (const MbSpaceContourCreationParams &params, MbSpaceContourCreationResults< c3d::SpaceCurveSPtr > &results) const
 Create connected contours according to vertex tolerances of the wire frame edges. More...
 
bool CreateContours (const MbSpaceContourCreationParams &params, MbSpaceContourCreationResults< c3d::WireFrameSPtr > &results) const
 Create connected contours according to vertex tolerances of the wire frame edges. More...
 
void SetOwnChangedThrough (MbeChangedType)
 Set flag of changes for all edges and vertices.
 
void GetWeightCentre (MbCartPoint3D &pc) const
 Выдать центр тяжести каркаса. Get the frame's center of mass.
 
- Public Member Functions inherited from MbItem
 MbItem ()
 Constructor.
 
virtual ~MbItem ()
 Destructor.
 
MbeSpaceType Type () const override
 Get the group object type.
 
MbeSpaceType Family () const override
 Get family of objects.
 
MbeImplicationType ImplicationType () const override
 Get attribute container type.
 
MbPropertyCreateProperty (MbePrompt n) const override
 Create your own property with the name.
 
virtual void GetBasisPoints (MbControlData &) const
 
virtual void SetBasisPoints (const MbControlData &)
 
virtual bool SetPlacement (const MbPlacement3D &)
 Set the coordinate system of an item if it is possible.
 
virtual bool AddYourMesh (const MbStepData &stepData, const MbFormNote &note, MbMesh &mesh) const
 Add polygonal object. More...
 
virtual MbItemCutMesh (const MbPlacement3D &cutPlace, double distance, const MbSNameMaker *names=nullptr) const
 Cut the polygonal object by one or two parallel planes. More...
 
virtual bool NearestMesh (MbeSpaceType sType, MbeTopologyType tType, MbePlaneType pType, const MbAxis3D &axis, double maxDistance, bool gridPriority, double &t, double &dMin, MbItem *&find, SimpleName &findName, MbRefItem *&element, SimpleName &elementName, MbPath &path, MbMatrix3D &from) const
 Find the nearest object or name of the nearest object. More...
 
virtual bool GetItems (MbeSpaceType type, const MbMatrix3D &from, std::vector< SPtr< MbItem >> &items, std::vector< MbMatrix3D > &matrs)
 Get all objects by the type. More...
 
virtual bool GetItems (MbeSpaceType type, const MbMatrix3D &from, RPArray< MbItem > &items, SArray< MbMatrix3D > &matrs)
 Get all objects by type. More...
 
virtual bool GetUniqItems (MbeSpaceType type, CSSArray< const MbItem * > &items) const
 Get all unique objects by type. More...
 
virtual const MbItemGetItemByPath (const MbPath &path, size_t ind, MbMatrix3D &from, size_t currInd=0) const
 Get the object by its path. More...
 
virtual const MbItemFindItem (const MbSpaceItem *s, MbPath &path, MbMatrix3D &from) const
 Find object by geometric object. More...
 
virtual const MbItemFindItem (const MbPlaneItem *s, MbPath &path, MbMatrix3D &from) const
 Find object by geometric object. More...
 
virtual const MbItemFindItem (const MbItem *s, MbPath &path, MbMatrix3D &from) const
 Find object by object of geometric model. More...
 
virtual const MbItemGetItemByName (SimpleName n, MbPath &path, MbMatrix3D &from) const
 Find object by name. More...
 
virtual void TransformSelected (const MbMatrix3D &matr, MbRegTransform *iReg=nullptr)
 Transform selected object according to the matrix. More...
 
virtual void MoveSelected (const MbVector3D &to, MbRegTransform *iReg=nullptr)
 Move selected object along a vector. More...
 
virtual void RotateSelected (const MbAxis3D &axis, double angle, MbRegTransform *iReg=nullptr)
 Rotate selected object by a given angle about an axis. More...
 
virtual bool GetMatrixFrom (MbMatrix3D &from) const
 Get transform matrix from local coordinate system of object.
 
virtual bool GetMatrixInto (MbMatrix3D &into) const
 Get transform matrix into local coordinate system of object.
 
void Assign (const MbItem &other)
 Copy creators and attributes.
 
void CopyItemName (const MbItem &other)
 Copy the name of an object.
 
SimpleName GetItemName () const
 Get name of object.
 
void SetItemName (SimpleName n)
 Set name of the object.
 
bool IsAttributeEqual (int attribute)
 Whether a sign attribute matches an object?
 
- Public Member Functions inherited from MbSpaceItem
virtual ~MbSpaceItem ()
 Destructor.
 
void PrepareWrite () const
 Register object. More...
 
MbeRefType RefType () const override
 Get a registration type (for copying, duplication).
 
bool IsFamilyRegistrable () const override
 Whether the object belongs to a registrable family.
 
virtual void Refresh ()
 Translate all the time (mutable) data objects in an inconsistent (initial) state.
 
void CalculateWire (const MbStepData &stepData, MbMesh &mesh) const
 
void CalculateWire (double sag, MbMesh &mesh) const
 
- Public Member Functions inherited from TapeBase
 TapeBase (RegistrableRec regs=noRegistrable)
 Constructor.
 
 TapeBase (const TapeBase &)
 Copy-constructor.
 
virtual ~TapeBase ()
 Destructor.
 
RegistrableRec GetRegistrable () const
 Whether the stream class is registrable.
 
void SetRegistrable (RegistrableRec regs=registrable) const
 Set the state of registration of the stream class.
 
virtual const char * GetPureName (const VersionContainer &) const
 Get the class name.
 
- Public Member Functions inherited from MbRefItem
refcount_t GetUseCount () const
 Get count of references (get count of owners of an object).
 
refcount_t AddRef () const
 Increase count of references by one.
 
refcount_t DecRef () const
 Decrease count of references by one.
 
refcount_t Release () const
 Decrease count of references by one and if count of references became zero, then remove itself.
 
- Public Member Functions inherited from MbTransactions
 MbTransactions ()
 Constructor without parameters.
 
template<class Creators >
 MbTransactions (const Creators &creators)
 Constructor by creators.
 
virtual ~MbTransactions ()
 Destructor.
 
void CreatorsCopy (MbTransactions &other, MbRegDuplicate *iReg=nullptr) const
 Clear the given history tree and copy the creators to it.

 
void CreatorsAssign (const MbTransactions &other)
 Clear the history tree and copy the creators from the given history tree to it.

 
bool SetCreatorsEqual (const MbTransactions &other)
 Make the creators equal to the creators from the given history tree if the creators are similar.
 
bool IsCreatorsSimilar (const MbTransactions &other) const
 Check whether the corresponding creators of the given history tree are similar.
 
void CreatorsTransform (const MbMatrix3D &, MbRegTransform *=nullptr)
 Transform the creators according to the matrix.
 
void CreatorsMove (const MbVector3D &, MbRegTransform *=nullptr)
 Move creators along the vector.
 
void CreatorsRotate (const MbAxis3D &, double angle, MbRegTransform *=nullptr)
 Rotate the creators about the axis by the given angle.
 
size_t GetCreatorsCount () const
 Get the creators count.
 
void Reserve (size_t count)
 Reserve space for creators.
 
const MbCreatorGetCreator (size_t ind) const
 Get constructor by its index.
 
MbCreatorSetCreator (size_t ind)
 Get constructor by its index with possibility of editing.
 
virtual bool GetCreators (RPArray< MbCreator > &) const
 Add your own creators to the given array.
 
virtual bool GetCreators (c3d::CreatorsSPtrVector &) const
 Add your own creators to the given array.
 
template<class CreatorsVector >
bool GetCreatorsCopies (CreatorsVector &creators, MbRegDuplicate *iReg) const
 Add copies of your own creators to the given array.
 
size_t FindCreator (const MbCreator *creator)
 Find the number of creators in the history tree or return SYS_MAX_T if it is absent.
 
bool AddCreator (const MbCreator &, bool addSame=false)
 Add the constructor (addSame = false) or its copy (addSame = true) to the history tree.
 
bool AddCreator (const MbCreator *, bool addSame=false)
 Add the constructor (addSame = false) or its copy (addSame = true) to the history tree.
 
template<class CreatorsVector >
void AddCreators (const CreatorsVector &creators)
 Add creators to the history tree.
 
MbCreatorDetachCreator (size_t ind)
 Remove the constructor with the specified index from the history tree and return it.
 
bool DeleteCreator (size_t ind)
 Delete the constructor with the specified index and remove it from the history tree.
 
void DeleteCreators ()
 Delete all the creators and clear the history tree.
 
int GetCreatorStatus (size_t ind) const
 Get the status of creator with the specified index.
 
bool SetCreatorStatus (size_t ind, MbeProcessState)
 Set status to creator with the specified index.
 
size_t GetActiveCreatorsCount () const
 Get the active creators count.
 
bool SetActiveCreatorsCount (size_t activeCount)
 Set the count of active creators from the beginning to the given index.
 
void BreakCreatorsToBasisItem (size_t c, RPArray< MbSpaceItem > &)
 Get the object created by the specified number of creators and the basis items of the other creators.
 
void GetCreatorsBasisItems (RPArray< MbSpaceItem > &)
 Get the basis items of the creators.
 
void GetCreatorsBasisPoints (MbControlData3D &) const
 Get the basis points of the creators.
 
void SetCreatorsBasisPoints (const MbControlData3D &)
 Change the object by control points.
 
void GetProperties (MbProperties &, bool sameCreators=false)
 Get properties of the creators (using original creators or their copies).
 
void SetProperties (const MbProperties &)
 Set properties of the creators.
 
void CreatorsRead (reader &in)
 Read creators from the stream.
 
void CreatorsWrite (writer &out) const
 Write creators to the stream.
 
- Public Member Functions inherited from MbAttributeContainer
 MbAttributeContainer ()
 Constructor without parameters.
 
 MbAttributeContainer (MbAttribute &)
 Constructor by attribute.
 
virtual ~MbAttributeContainer ()
 Destructor.
 
void AttributesRead (reader &)
 Read attributes from stream.
 
void AttributesWrite (writer &) const
 Writing attributes to stream.
 
void GetProperties (MbProperties &)
 Get properties of attributes.
 
void SetProperties (const MbProperties &)
 Set properties of attributes.
 
void SetDensity (double)
 Set density of an object.
 
double GetDensity () const
 Get density of an object.
 
void SetVisual (float a, float d, float sp, float sh, float t, float e, uint rgb=0)
 Set visual properties of the object.
 
void SetVisual (const MbRGBA &ambient, const MbRGBA &diffuse, const MbRGBA &specular, const MbRGBA &emission, uint8 shininess, uint8 opacity, uint8 chrom)
 Set visual properties of the object.
 
bool GetVisual (float &a, float &d, float &sp, float &sh, float &t, float &e, uint rgb=0) const
 Get visual properties of the object. More...
 
bool IsColored () const
 
void SetColor (uint32)
 Change color of the object.

 
void SetColor (int R, int G, int B)
 Change color of the object (0-255).
 
uint32 GetColor () const
 Get color of an object.
 
void SetWidth (int)
 Set thickness of lines for object's representation.
 
int GetWidth () const
 Get thickness of lines for object's representation.
 
void SetStyle (int)
 Set style of lines for object's representation.
 
int GetStyle () const
 Get style of lines for object's representation.
 
void SetSelected (bool s=true)
 To allocate or not to allocate an object.
 
bool IsSelected () const
 Is the object selected.
 
bool ReverseSelected ()
 Invert object selection.
 
void SetChanged (bool c=true)
 Set: the object is changed or isn't changed.
 
bool IsChanged () const
 Is the object changed?
 
void SetVisible (bool)
 Set visibility.

 
bool IsVisible () const
 Is the object visible?
 
bool IsInvisible () const
 Is the object invisible?
 
void AttributesAssign (const MbAttributeContainer &)
 Duplicate attributes of a given object, release existing attributes.
 
size_t AttributesCount () const
 Get the number of objects.
 
bool RemoveAttributes (bool onDeleteOwner=false)
 Delete all attributes from container.
 
MbAttributeAddAttribute (MbAttribute *attr, bool checkSame=true)
 Add attribute in container. More...
 
MbAttributeAddAttribute (const MbAttribute &attr, bool checkSame=true)
 Add attribute in container (adds a copy of the attribute if it can be added). More...
 
void GetAttributes (c3d::AttrVector &attrs, MbeAttributeType aFamily, MbeAttributeType subType) const
 Get attributes of a given type or family. More...
 
void GetAttributes (c3d::AttrVector &attrs, MbeAttributeType aType) const
 Get attributes of a given type. More...
 
template<class AttrVector >
void GetAttributes (AttrVector &attrs) const
 Get attributes. More...
 
void GetCommonAttributes (c3d::AttrVector &, const c3d::string_t &samplePrompt, MbeAttributeType subType=at_Undefined, bool firstFound=false) const
 Get attributes using sample of description string.
 
void GetStringAttributes (c3d::AttrVector &, const c3d::string_t &sampleContent) const
 Get string attributes using sample of contents of the string.
 
bool RemoveAttribute (const MbAttribute *, bool checkAccuracySame=false, double accuracy=LENGTH_EPSILON)
 Get an attribute of a given type, the first one is returned if there are many. More...
 
bool RemoveAttributes (MbeAttributeType type, MbeAttributeType subType)
 Delete attributes of a given type.
 
const MbAttributeGetSimpleAttribute (MbeAttributeType) const
 Get a simple attribute of a given subtype.
 
MbAttributeSetSimpleAttribute (MbeAttributeType)
 Get a simple attribute of a given subtype.
 
MbAttributeSetSimpleAttribute (MbAttribute *simpAttr)
 Set a simple attribute of a given subtype.
 
MbAttributeSetSimpleAttribute (const MbAttribute &simpAttr)
 Set a simple attribute of a given subtype (always copies the attribute).
 
void RemoveSimpleAttribute (MbeAttributeType)
 Delete simple attributes (one or more) of a given subtype.
 
MbAttributeDetachSimpleAttribute (MbeAttributeType)
 Detach a simple attribute of a given subtype.
 
void GetUserAttributes (std::vector< MbUserAttribute * > &attrs, const MbUserAttribType &type) const
 Get a user attribute of a given subtype.
 
void RemoveUserAttributes (const MbUserAttribType &type)
 Delete user attributes (one or more) of a given subtype.
 
void DetachUserAttributes (std::vector< MbUserAttribute * > &attrs, const MbUserAttribType &type)
 Detach a user attribute of a given subtype.
 
void AttributesChange ()
 Perform actions when changing the attributes.

 
void AttributesConvert (MbAttributeContainer &other) const
 Perform actions when converting the attributes.

 
void AttributesTransform (const MbMatrix3D &, MbRegTransform *=nullptr)
 Perform actions when transforming the attributes.

 
void AttributesMove (const MbVector3D &, MbRegTransform *=nullptr)
 Perform actions when moving the attributes.

 
void AttributesRotate (const MbAxis3D &, double angle, MbRegTransform *=nullptr)
 Perform actions when rotating the attributes.

 
void AttributesCopy (MbAttributeContainer &other, MbRegDuplicate *=nullptr) const
 Perform actions when copying the attributes.

 
void AttributesMerge (MbAttributeContainer &other)
 Perform actions when merging the attributes.

 
void AttributesReplace (MbAttributeContainer &other)
 Perform actions when replacing the attributes.
 
void AttributesSplit (const std::vector< MbAttributeContainer * > &others)
 Perform actions when splitting the attributes.
 
void AttributesDelete ()
 Perform actions when deleting the attributes.
 
- Public Member Functions inherited from MbSyncItem
void Lock () const
 Switch lock on (locking happens only in parallel region).
 
void Unlock () const
 Switch lock off if locking has been set.
 

Protected Member Functions

Functions for working with the wire frame as with a curve.

It is assumed that the frame has a parameter that varies from zero to the sum of the parametric lengths of all edges. The parameter can be used to calculate the radius vector of the edge point of the frame and the derivatives of the radius vector by analogy with the curve. When the parameter is increased, the calculated frame point runs sequentially through all the edges in the order of their sequence. Gaps between the edges of the wire frame are not taken into account.

double GetTMin () const
 
double GetTMax () const
 
ptrdiff_t FindSegment (double &t, double &tSeg) const
 
void PointOn (double &t, MbCartPoint3D &) const
 
void FirstDer (double &t, MbVector3D &) const
 
void SecondDer (double &t, MbVector3D &) const
 
void ThirdDer (double &t, MbVector3D &) const
 
void Normal (double &t, MbVector3D &) const
 
double Step (double t, double sag) const
 
double DeviationStep (double t, double angle) const
 
double MetricStep (double t, double length) const
 
const MbCurve3DGetSegment (size_t ind) const
 
MbCurve3DSetSegment (size_t ind)
 
bool IsCurveSameSense (size_t ind)
 
- Protected Member Functions inherited from MbItem
 MbItem (const MbItem &, MbRegDuplicate *)
 Copy-constructor with duplication registrator.
 
void LockItem () const
 Catch object if multithreading mode is on.
 
void UnlockItem () const
 Release object if multithreading mode is on.
 
- Protected Member Functions inherited from MbSpaceItem
 MbSpaceItem ()
 Default constructor.
 
- Protected Member Functions inherited from MbRefItem
 MbRefItem ()
 Constructor without parameters.
 
- Protected Member Functions inherited from MbTransactions
 MbTransactions (const MbTransactions &, MbRegDuplicate *iReg)
 Copy-constructor with registrator.
 
- Protected Member Functions inherited from MbAttributeContainer
 MbAttributeContainer (const MbAttributeContainer &, MbRegDuplicate *)
 Copy-constructor with the registrator.
 

Protected Attributes

c3d::WireEdgesVector edges
 A set of edges of the frame.
 
size_t partsCount
 A number of connected parts of an object.
 
bool closed
 Closedness indicates to a possibility to get a set of closed curves.
 
bool normal
 Is a frame split into connected parts?
 

Additional Inherited Members

- Static Public Member Functions inherited from MbAttributeContainer
static MbUserAttributeReduceUserAttrib (const MbExternalAttribute &)
 Convert user attribute to "system" one.
 
static MbExternalAttributeAdvanceUserAttrib (const MbUserAttribute &)
 Convert "system" attribute to user one.
 

Detailed Description

Three-dimensional wire frame.

Three-dimensional wire frame consists of a set of edges of a type MbEdge.
A wire frame may consist of several connected parts. A connected part may have a topology of a star where one vertex is coincident with more than two edges A wire frame may be split into separate connected parts. Each connected part has functions of a composite curve.

Member Function Documentation

◆ Duplicate()

MbSpaceItem& MbWireFrame::Duplicate ( MbRegDuplicate iReg = nullptr) const
overridevirtual

Create a copy of the object.

Create a copy of an object using the registrator. Registrator is used to prevent multiple copy of the object. If the object contains references to the other objects, then nested objects are copied as well. It is allowed not to pass registrator into the function. Then new copy of object will be created. While copying of single object or set of not connected objects, it is allowed not to use registrator. Registrator should be used if it is required to copy several connected objects. It is possible, that objects connection is based on the references to common objects. Then, while copying without using of registrator, it is possible to obtain set of copies, that contain references to the different copies of the same nested object, that leads to loss of connection between copies.

Parameters
[in]iReg- Registrator.
Returns
A copy of the object.

Implements MbSpaceItem.

◆ Transform()

void MbWireFrame::Transform ( const MbMatrix3D matr,
MbRegTransform iReg = nullptr 
)
overridevirtual

Convert the object according to the matrix.

Convert the original object according to the matrix using the registrator. If object contains references to the other geometric objects, then nested objects are transformed according to the matrix. Registrator is needed to prevent multiple object copying. It is allowed to use function without registrator, if it is needed to transform single object. If it is needed to transform a set of connected objects, then one should use registrator to prevent repeating transformation of nested objects, because of the possible situation when several objects contain references to the same common objects, that require to be transformed.

Parameters
[in]matr- Transformation matrix.
[in]iReg- Registrator.

Implements MbSpaceItem.

◆ Move()

void MbWireFrame::Move ( const MbVector3D to,
MbRegTransform iReg = nullptr 
)
overridevirtual

Move an object along a vector.

Move an object along a geometric vector using the registrator. If object contains references to the other geometric objects then the move operation is applied to the nested objects. Registrator is needed to prevent multiple copying of the object. It is allowed to use function without registrator, if it is needed to transform a single object. If it is needed to transform a set of connected objects, then one should use registrator to prevent repeating transformation of nested objects, because of the possible situation when several objects contain references to the same common objects, that require to be moved.

Parameters
[in]to- Shift vector.
[in]iReg- Registrator.

Implements MbSpaceItem.

◆ Rotate()

void MbWireFrame::Rotate ( const MbAxis3D axis,
double  angle,
MbRegTransform iReg = nullptr 
)
overridevirtual

Rotate an object around an axis at a given angle.

Rotate an object around an axis at a given angle with the registrator. If object contains references to the other geometric objects then the rotation operation is applied to the nested objects. Registrator is needed to prevent multiple copying of the object. It is allowed to use function without registrator, if it is needed to transform a single object. If it is needed to transform a set of connected objects, then one should use registrator to prevent repeating transformation of nested objects, because of the possible situation when several objects contain references to the same common objects, that require to be rotated.

Parameters
[in]axis- The axis of rotation.
[in]angle- Rotation.
[in]iReg- Registrator.

Implements MbSpaceItem.

◆ IsSame()

bool MbWireFrame::IsSame ( const MbSpaceItem other,
double  accuracy = LENGTH_EPSILON 
) const
overridevirtual

Determine whether an object is equal.

Still considered objects of the same type, all data is the same (equal).

Parameters
[in]item- The object to compare.
[in]accuracy- The accuracy to compare.
Returns
Whether the objects are equal.

Implements MbSpaceItem.

◆ IsSimilar()

bool MbWireFrame::IsSimilar ( const MbSpaceItem item) const
overridevirtual

Determine whether an object is similar.

Such are considered the same objects whose data are similar.

Parameters
[in]item- The object to compare.
Returns
Whether the objects are similar.

Reimplemented from MbSpaceItem.

◆ SetEqual()

bool MbWireFrame::SetEqual ( const MbSpaceItem item)
overridevirtual

Make objects equal if they are similar.

You can still make only a similar objects.

Parameters
[in]item- The object to initialize.
Returns
Object is changed.

Implements MbSpaceItem.

◆ DistanceToPoint()

double MbWireFrame::DistanceToPoint ( const MbCartPoint3D point) const
overridevirtual

Determine the distance to the point.

Determine the distance to the point.

Parameters
[in]point- Point.
Returns
Distance to point

Implements MbSpaceItem.

◆ AddYourGabaritTo()

void MbWireFrame::AddYourGabaritTo ( MbCube cube) const
overridevirtual

Expand sent bounding box (a.k.a. gabarit), so that it included the object.

Expand sent bounding box, so that it included the object.

Parameters
[in,out]cube- The bounding box to expand.

Implements MbSpaceItem.

◆ CalculateLocalGabarit()

void MbWireFrame::CalculateLocalGabarit ( const MbMatrix3D into,
MbCube cube 
) const
overridevirtual

To compute bounding box in a local coordinate system.

To obtain bounding box of object with regar to a local coordinate system, sent box is made to be empty. Then it is computed bounding box of object in a local coordinate system \ and it is stored in box 'cube'

Parameters
[in]into- Transformation matrix from object's current coordinate system to a local coordinate system
[in,out]cube- Information on bounding box

Implements MbSpaceItem.

◆ CalculateMesh()

void MbWireFrame::CalculateMesh ( const MbStepData stepData,
const MbFormNote note,
MbMesh mesh 
) const
overridevirtual

Build polygonal copy mesh.

Build a polygonal copy of the object that is represented by polygons or/and fasets.

Parameters
[in]stepData- Data for еру step calculation for polygonal object.
[in]note- Way for polygonal object constructing.
[in,out]mesh- The builded polygonal object.

Implements MbSpaceItem.

◆ GetProperties()

void MbWireFrame::GetProperties ( MbProperties properties)
overridevirtual

Outstanding properties of the object.

Issue internal data (properties) of the object for viewing and modification.

Parameters
[in]properties- Container for the internal data of the object.

Reimplemented from MbItem.

◆ SetProperties()

void MbWireFrame::SetProperties ( const MbProperties properties)
overridevirtual

Change the properties of an object.

Changing the internal data (properties) of the object you are copying the corresponding values from the sent object.

Parameters
[in]properties- Container for the internal data of the object.

Reimplemented from MbItem.

◆ GetPlacement()

bool MbWireFrame::GetPlacement ( MbPlacement3D p) const
overridevirtual

Get the coordinate system of an item if it is exist.

Returns
The function returns true, if the object have its own local coordinate system, otherwise it is considered that the object LCS is always "standard" (MbPlacement3D :: global).

Reimplemented from MbItem.

◆ RebuildItem()

bool MbWireFrame::RebuildItem ( MbeCopyMode  sameShell,
RPArray< MbSpaceItem > *  items,
IProgressIndicator progInd 
)
overridevirtual

Reconstruct object according to the history tree.

Create object by the history tree.

Parameters
[in]sameShell- Whether to perform complete copying of elements while constructing.
[out]items- Container for the elements of not performed constructions (can be nullptr).
Returns
Whether an object is constructed.

Reimplemented from MbItem.

◆ CreateMesh()

MbItem* MbWireFrame::CreateMesh ( const MbStepData stepData,
const MbFormNote note,
MbRegDuplicate iReg 
) const
overridevirtual

Create polygonal object.

Create a polygonal object - a polygonal copy of the given object.

Parameters
[in]stepData- Data for step calculation during triangulation.
[in]note- Way for polygonal object constructing.
Returns
Created polygonal object.

Implements MbItem.

◆ CuttingEdge()

bool MbWireFrame::CuttingEdge ( MbEdge *&  targetEdge,
SArray< double > &  params,
bool  beginSafe,
double  eps,
RPArray< MbEdge > &  edges 
)

Split the edge using the curve parameters into several pieces.

. If beginSafe == true then the edge saves its starting piece, If beginSafe == false then the edge saves its ending piece. According to the parameter 'eps' drop out value in the container 'params', coinciding with each other and with the initial and final parameters of the curve. The container 'edges' contains cut parts. \params[in, out] targetEdge - Edge for cutting. The return value of 'targetEdge' is the shortened edge according to 'beginSafe' flag or nullptr, if the cut param in 'params' lies at the distance less than 'eps' from the corresponding end of the curve,

Parameters
[in]params- Parameters of intersection curve of edge to split,
[in]beginSafe- The edge will keep a beginning piece (true) or the edge will keep an end piece (false)
[in]eps- Precision matching options of parameters to split,
[out]edges- The container of cut parts.
Returns
Returns true, if the edge was cut.

◆ MakeCurves()

bool MbWireFrame::MakeCurves ( RPArray< MbCurve3D > &  curves) const

Construct contours of curves copies.

Construct contours of curves copies. New contours are added to the curves array.
\~

Parameters
[out]curves- Array, to which created contours are added.
Returns
Returns true if at least one contour is created.

◆ CreateParts()

size_t MbWireFrame::CreateParts ( RPArray< MbWireFrame > &  parts)

Detachment of frame parts.

Detachment of frame parts with saving an initial object. If the initial frame is decomposed, all the parts are put into array 'parts'.

Parameters
[out]parts- Frames obtained from 'frame'.
Returns
Returns a number of frames in 'parts'.

◆ CreateContours() [1/4]

bool MbWireFrame::CreateContours ( c3d::SpaceCurvesSPtrVector &  contours,
bool  onlySmoothConnected 
) const

Create connected contours according to vertex tolerances of the wire frame edges.

Create connected contours according to vertex tolerances of the wire frame edges. The initial object is preserved. If the initial frame is decomposed, all parts will be given as a result. Difference from MakeCurves is that tolerances are different in each edge vertex instead of the global one.

Parameters
[in]onlySmoothConnected- Contours segments must be smoothly connected (by G1).
[out]contours- Frames obtained from 'frame'.
Returns
Returns true if contours array size is increased.

◆ CreateContours() [2/4]

bool MbWireFrame::CreateContours ( c3d::WireFramesSPtrVector &  contours,
bool  onlySmoothConnected 
) const

Create connected contours according to vertex tolerances of the wire frame edges.

Create connected contours according to vertex tolerances of the wire frame edges. The initial object is preserved. If the initial frame is decomposed, all parts will be given as a result. Difference from MakeCurves is that tolerances are different in each edge vertex instead of the global one.

Parameters
[in]onlySmoothConnected- Contours segments must be smoothly connected (by G1).
[out]contours- Frames obtained from 'frame'.
Returns
Returns true if contours array size is increased.

◆ CreateContours() [3/4]

bool MbWireFrame::CreateContours ( const MbSpaceContourCreationParams params,
MbSpaceContourCreationResults< c3d::SpaceCurveSPtr > &  results 
) const

Create connected contours according to vertex tolerances of the wire frame edges.

Create connected contours according to vertex tolerances of the wire frame edges. The initial object is preserved. If the initial frame is decomposed, all parts will be given as a result. Difference from MakeCurves is that tolerances are different in each edge vertex instead of the global one.

Parameters
[in]params- Contour construction operation parameters.
[out]results- The result of the contour construction operation.
Returns
Returns true if contours array size is increased.

◆ CreateContours() [4/4]

bool MbWireFrame::CreateContours ( const MbSpaceContourCreationParams params,
MbSpaceContourCreationResults< c3d::WireFrameSPtr > &  results 
) const

Create connected contours according to vertex tolerances of the wire frame edges.

Create connected contours according to vertex tolerances of the wire frame edges. The initial object is preserved. If the initial frame is decomposed, all parts will be given as a result. Difference from MakeCurves is that tolerances are different in each edge vertex instead of the global one.

Parameters
[in]params- Contour construction operation parameters.
[out]results- The result of the contour construction operation.
Returns
Returns true if contours array size is increased.

The documentation for this class was generated from the following file: